Source: every five minutes, from the Steam server list.
No hourly history yet.
Note: hourly average and peak, UTC.
AveragePeakWipe
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
RankRank in region
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
1.1 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Wed 14 OctTue 13 OctSat 10 Oct
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
Wiped
Peak
Crowd
Lasted
Players before
Wed 14 Oct, 10:11 UTC13d ago
1
–
running
0
Tue 13 Oct, 08:04 UTC14d ago
1
–
1.1 days
0
Sat 10 Oct, 12:08 UTC17d ago
1
–
2.8 days
0
Tue 6 Oct, 07:03 UTC21d ago
1
halved by day 1
4.2 days
0
Mon 5 Oct, 10:41 UTC22d ago
1
–
0.8 days
0
Sun 4 Oct, 17:27 UTC23d ago
1
–
0.7 days
1
Thu 1 Oct, 15:35 UTC26d ago
1
–
3.1 days
0
Wed 30 Sep, 13:42 UTC27d ago
1
–
1.1 days
0
Tue 29 Sep, 15:56 UTC28d ago
3
–
0.9 days
0
Mon 28 Sep, 06:48 UTC29d ago
3
–
1.4 days
0
Sat 26 Sep, 19:29 UTC31d ago
3
–
1.5 days
1
Sat 26 Sep, 06:34 UTC31d ago
2
–
0.5 days
0
Wed 23 Sep, 09:52 UTC34d ago
1
held half
2.9 days
1
Sun 20 Sep, 13:35 UTC37d ago
1
halved by day 1
2.8 days
0
Sat 19 Sep, 20:04 UTC38d ago
1
–
0.7 days
0
Sat 19 Sep, 09:16 UTC38d ago
1
–
0.4 days
0
Fri 18 Sep, 07:26 UTC39d ago
2
–
1.1 days
0
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.
On what schedule does MAP wipe?
No next wipe can be predicted for MAP, which wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 13 days 5 hours ago.
Server
What Rust version is live on MAP?
Rust network protocol 2634 and build 167781 on Windows is what MAP runs. Joining needs your game on the same protocol, which Steam updates for you.
Has MAP stayed online, and is it up now?
Offline at the moment, MAP was last seen 11 days 6 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does MAP run from?
A region is not published by MAP. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 136.243.93.125:28075.
Server tags
What is meant by each tag on MAP?
These tags come from MAP and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does MAP turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry MAP are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on MAP right now, and how does that number move?
The last time MAP was seen online was 11 days 6 hours ago, and it is offline now.
Where does MAP sit in the rankings?
On player hours for the last seven days, MAP sits at #15,099, inside the top 70% of ranked servers.
Rules and settings
What are the settings and rules for MAP?
The name of MAP does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on MAP?
The game generates the map on MAP: procedural, size 4,500, seed 1337. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name MAP.
Connecting
What is the way to join MAP?
Open the console with F1 in Rust and enter client.connect 136.243.93.125:28075. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.
The small print
Server tags
What each one means.
Published asmp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
Game modeThe game mode is standard Rust survival.
mp100
Max players100 slots in total.
ts8
Group limit8 to a team, which is the default the game ships with.
v2634
ProtocolMatching versions are required, and the protocol is 2634.
cs167781
BuildBuild 167781 is what it runs.
ptrak
NetworkingRust's standard network layer, RakNet, carries it.
$r?
Region codeNo region code is set.
Mods and access
^z
ModdedPlugins or settings alter the game, so it is filed under Modded.
^y
CarbonCarbon, a plugin framework, runs on this server.
Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.