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Rust Insights

Server profile · EU

Private chill

Online, with 0 of 50 players on; ranked #15,400 of every public Rust server, the top 69%. It last wiped 25d ago.

Filed under quad monthly wipes moddedoxidepremium
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak –
#15,400ranktop 69% · #2585 in EU
25d agolast wipemonthly schedule
8d 10hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

0246809:0018:0003:0013:0022:0007:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 69% of all ranked servers, top 89% in EU, and #628 of the quad servers (top 76%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence

4.6 days usual gap between real wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

Coming wipes

  1. 8d 10hThu 5 Nov, 19:00 UTCFW
  2. 36d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:13 UTC25d ago 1 – running 0
Mon 28 Sep, 03:18 UTC30d ago 1 halved by day 1 4.6 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Persona#1 |Для Новичков| х2EU · quad · monthly · 3 on average2/200
  2. [ESP] RUST ESPAÑA DISOBEY.COM.ESEU · quad · monthly · 2 on average1/101
  3. Aqua Rust | Server has migratedEU · quad · monthly · 2 on average0/100
  4. [EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 115 on average62/250
  5. [TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar içinEU · quad · monthly · 81 on average77/300
  6. RustForNoobs.com | Solo Duo Trio Quad | Monthly | EUEU · quad · monthly · 11 on average1/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does Private chill look like once wipe day arrives?

The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.

How often does Private chill wipe, and on which day?

Each month Private chill wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 25 days 14 hours ago. Wipes run monthly, as its tags say.

About the server

What does performance look like on Private chill?

The 48-hour average for server fps is 5, and 5 was the lowest seen. At its highest the entity count reached 91,360: buildings, deployables and everything else. It drew as much as 3,700 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is Private chill on?

Rust network protocol 2634 and build 167781 on Linux is what Private chill runs. The same protocol is required to join, and Steam takes care of updating it.

Has Private chill stayed online, and is it up now?

At the time of this check Private chill is online. Going by the uptime figure it gives, its last restart was around 6 days 18 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 13 September 2026.

Where does Private chill run from?

With its EU tag, Private chill lists itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 136.243.90.97:28010.

Lists and tags

What is meant by each tag on Private chill?

These tags come from Private chill and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files this server under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Private chill appear?

The Rust Insights lists that carry Private chill are Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Population history

How many players are on Private chill right now, and how does that number move?

Private chill shows 0 players at the moment, against 50 slots. A seven-day average of 0 players puts the last week in context.

In the ranking of Rust servers, where does Private chill place?

In Europe, Private chill is #2,585; across all ranked servers it is #15,400 on seven-day player hours, in the top 69%. Within its quad group, the position is #628.

Map and rules

How is Private chill configured, and what rules apply?

Nothing about gather rate is given in the name of Private chill. Groups are capped at 4 players under the name quad. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Rust's premium status is required to join. Anti-cheat: VAC, from Valve, is on.

Which map is live on Private chill?

Private chill runs a procedural map of size 4,000 with seed 1661511402, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How do you connect to Private chill?

Type client.connect 136.243.90.97:28010 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Rust's premium status is required to join.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs167781,^q,ts4,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 slots.
ts4
Group limit Team size is capped at 4.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.