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Rust Insights

Server profile · EU

Rust Server TEST

Online, with 0 of 100 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 83d ago.

Filed under vanillamoddedcarbon
Launch Rust and join Website
0/ 100 players now 0% full
07-day averagepeak –
#15,341ranktop 69% · #2549 in EU
83d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020017:0002:0011:0020:0005:0014:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average213/999
  2. Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average17/100
  3. AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average34/100
  4. Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 22 on average27/150
  5. ShockRust | Build ОбновлениеEU · no group limit · 8 on average29/50
  6. [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average9/50

The short version

Quick answers

From the figures on this page.

Wipe schedule

On what schedule does Rust Server TEST wipe?

The record of Rust Server TEST's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 83 days 20 hours ago.

About the server

What does performance look like on Rust Server TEST?

Average server fps over the last 48 hours was 93, with a floor of 79. At its highest the entity count reached 121,370: buildings, deployables and everything else. The highest memory figure was 3,913 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on Rust Server TEST?

The Rust build is network protocol 2632 and build 160556, running on Windows, for Rust Server TEST. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Rust Server TEST, and is it up at the moment?

Rust Server TEST is currently reachable and online. Going by the uptime figure it gives, its last restart was around 9 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does Rust Server TEST run from?

With its EU tag, Rust Server TEST lists itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 136.243.74.233:28045.

Server tags

How should you read the tags listed for Rust Server TEST?

When the game's server browser reads Rust Server TEST, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): This is the game default: 8 per team at most; v2632 (Protocol): Matching versions are required, and the protocol is 2632; cs160556 (Build): It runs game build 160556; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^c (Creative): No gathering is needed; you build whatever you want in this sandbox; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): Find it in the browser under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Rust Server TEST appear?

Rust Server TEST appears among the following Rust Insights lists: Rust servers in Europe, Modded Rust servers, explained, Rust build and creative servers and Creative Rust servers, live. You will find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population history

How many players are on Rust Server TEST right now, and how does that number move?

At the time of this refresh, Rust Server TEST holds 0 players on 100 slots. Across the past week the mean was 0 players.

Where does Rust Server TEST sit in the rankings?

In Europe, Rust Server TEST is #2,549; across all ranked servers it is #15,341 on seven-day player hours, in the top 69%.

Settings and rules

What are the settings and rules for Rust Server TEST?

The name of Rust Server TEST does not state a gather rate. No group limit is set, so the game's default of 8 players applies. build & creative is the game mode, sandbox building, no gathering. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. VAC is on: Valve's anti-cheat is active.

What is the map on Rust Server TEST?

The game generates the map on Rust Server TEST: procedural, size 4,300, seed 11144552. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How do you connect to Rust Server TEST?

Open the console with F1 in Rust and enter client.connect 136.243.74.233:28045. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://rustaddicted.com.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2632,^z,^y,^v,^c,EU,gmrust,cs160556,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit This is the game default: 8 per team at most.
v2632
Protocol Matching versions are required, and the protocol is 2632.
cs160556
Build It runs game build 160556.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Gameplay

^c
Creative No gathering is needed; you build whatever you want in this sandbox.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon is the plugin framework in use.

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.