Server profile
TDL Staging Server
Online, with 0 of 5 players on; ranked #15,366 of every public Rust server, the top 70%. It last wiped 5d ago.
Online 136.243.50.209:28025 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 11:47 UTC5d ago | 0 | – | running | 0 |
| Sun 4 Oct, 09:57 UTC23d ago | 1 | halved by day 1 | 18.1 days | 0 |
| Thu 1 Oct, 13:21 UTC26d ago | 1 | held half | 2.9 days | 0 |
| Wed 30 Sep, 15:57 UTC27d ago | 1 | – | 0.9 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at TDL Staging Server?
The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 1 hours after it started. In 50% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 1.
When does TDL Staging Server wipe, and how often?
TDL Staging Server wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 5 days 5 hours ago.
About the server
Does TDL Staging Server hold a steady frame rate?
Server fps averaged 90 over 48 hours; the lowest reading was 30. Buildings, deployables and the rest took the entity count as high as 139,000. Memory use peaked at 7,180 MB. What players feel as lag comes from low fps and an entity count on the rise.
On what version does TDL Staging Server currently run?
The Rust build is network protocol 2635 and build 169097, running on Linux, for TDL Staging Server. Joining needs your game on the same protocol, which Steam updates for you.
Has TDL Staging Server stayed online, and is it up now?
TDL Staging Server is currently reachable and online. The uptime it reports puts the last restart at about 37 hours ago. The last 7 full days gave 108 of 168 hours up, or 64% of the time. The first record Rust Insights has of it is 28 September 2026.
Where does TDL Staging Server run from?
No region is published by TDL Staging Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 136.243.50.209:28025 is where it answers.
Tags
What is meant by each tag on TDL Staging Server?
When the game's server browser reads TDL Staging Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs169097 (Build): The game build is 169097; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does TDL Staging Server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry TDL Staging Server are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How many players are on TDL Staging Server right now, and how does that number move?
At the time of this refresh, TDL Staging Server holds 0 players on 5 slots. Across the past week the mean was 0 players.
In the ranking of Rust servers, where does TDL Staging Server place?
The player-hours ranking for the last seven days puts TDL Staging Server at #15,366, among the top 70% of all ranked servers.
Map and rules
What settings and rules apply on TDL Staging Server?
Nothing about gather rate is given in the name of TDL Staging Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.
What is the map on TDL Staging Server?
The game generates the map on TDL Staging Server: procedural, size 5,500, seed 1337. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: Billy Joe's Custom Map.
Connecting
How do you connect to TDL Staging Server?
To connect, start Rust and enter client.connect 136.243.50.209:28025 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.