Server profile
TDL Development Server
Offline, with 0 of 5 players on; ranked #16,920 of every public Rust server, the top 71%. It last wiped 30d ago.
Offline 136.243.50.209:29025 checked 28d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does TDL Development Server wipe?
Too few wipes are on record for TDL Development Server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 30 days 3 hours have passed since its current world was created.
About the server
What Rust version is live on TDL Development Server?
Rust network protocol 2633 and build 165217 on Linux is what TDL Development Server runs. Joining needs your game on the same protocol, which Steam updates for you.
Has TDL Development Server stayed online, and is it up now?
The last sighting of TDL Development Server was 28 days 20 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 27 September 2026.
In which location does TDL Development Server sit?
No region is published by TDL Development Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 136.243.50.209:29025 is where it answers.
Lists and tags
How should you read the tags listed for TDL Development Server?
These tags come from TDL Development Server and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does TDL Development Server turn up among the Rust Insights lists and filters?
These Rust Insights lists include TDL Development Server: Modded Rust servers, explained. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on TDL Development Server right now?
TDL Development Server is offline at the moment; the last sighting was 28 days 20 hours ago.
Where does TDL Development Server sit in the rankings?
Player hours over seven days put TDL Development Server at #16,920, within the top 71% of the ranked field.
Settings and rules
What settings and rules apply on TDL Development Server?
Nothing about gather rate is given in the name of TDL Development Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. VAC is on: Valve's anti-cheat is active.
Join
How do you connect to TDL Development Server?
To connect, start Rust and enter client.connect 136.243.50.209:29025 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.