Server profile
A Rust Server
Online, with 0 of ? players on; ranked #5,738 of every public Rust server, the top 26%. It last wiped 26d ago.
Online 135.148.40.227:28015 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 26% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:15 UTC26d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at A Rust Server?
The average busiest point of its recent wipes was 2 players. 33 hours after the latest wipe, the crowd peaked.
When does A Rust Server wipe, and how often?
The record of A Rust Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 26 days 19 hours ago.
Server
How well does A Rust Server perform?
Average server fps over the last 48 hours was 29, with a floor of 4. At its highest the entity count reached 134,804: buildings, deployables and everything else. Memory use peaked at 3,824 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is A Rust Server on?
Running on Linux, A Rust Server is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
Has A Rust Server stayed online, and is it up now?
A Rust Server is currently reachable and online. About 4 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does A Rust Server sit?
A region is not published by A Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 135.148.40.227:28015.
Lists and tags
What is meant by each tag on A Rust Server?
These tags come from A Rust Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The slot count is 0; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does A Rust Server appear?
The Rust Insights lists that carry A Rust Server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of A Rust Server look like?
0 players are connected to A Rust Server right now. The seven-day average is 0 players, and the highest point in that week was 3. Look at the last 48 hours and the peak hour is 15:00 UTC, at 2 players on average.
In the ranking of Rust servers, where does A Rust Server place?
On player hours for the last seven days, A Rust Server sits at #5,738, inside the top 26% of ranked servers.
Settings and rules
What settings and rules apply on A Rust Server?
No gather rate appears in the name of A Rust Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is off.
What is the map on A Rust Server?
A Rust Server runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name Custom Map.
How to join
How can you get onto A Rust Server?
Type client.connect 135.148.40.227:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://www.youtube.com/watch?v=dQw4w9WgXcQ&feature=youtu.be.