Server profile
MEMEX RUST TEST
Offline, with 1 of 125 players on; ranked #13,987 of every public Rust server, the top 63%. It last wiped 7d ago.
Offline 135.148.172.251:29837 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does MEMEX RUST TEST wipe, and on which day?
The record of MEMEX RUST TEST's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 7 days 12 hours ago.
Server details
What does performance look like on MEMEX RUST TEST?
The 48-hour average for server fps is 238, and 231 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 8,190. The highest memory figure was 3,150 MB. What players feel as lag comes from low fps and an entity count on the rise.
On what version does MEMEX RUST TEST currently run?
The Rust build is network protocol 2635 and build 168909, running on Linux, for MEMEX RUST TEST. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for MEMEX RUST TEST, and is it online?
MEMEX RUST TEST is offline at the moment; the last time it was seen was 38 hours ago. About 2 minutes ago is when it last restarted, judged from the uptime it reports. The last 6 full days gave 127 of 144 hours up, or 88% of the time. The first record Rust Insights has of it is 22 October 2026.
In which location does MEMEX RUST TEST sit?
No region is published by MEMEX RUST TEST. Rust Insights reports the location a server declares, not the physical place of the machine. 135.148.172.251:29837 is where it answers.
Server tags
What is meant by each tag on MEMEX RUST TEST?
These tags come from MEMEX RUST TEST and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): The slot count is 125; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does MEMEX RUST TEST appear?
MEMEX RUST TEST appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on MEMEX RUST TEST right now?
The last time MEMEX RUST TEST was seen online was 38 hours ago, and it is offline now. The seven-day average is 0 players, and the highest point in that week was 1. Look at the last 48 hours and the peak hour is 06:00 UTC, at 1 players on average.
In the ranking of Rust servers, where does MEMEX RUST TEST place?
The player-hours ranking for the last seven days puts MEMEX RUST TEST at #13,987, among the top 63% of all ranked servers.
Rules and settings
How is MEMEX RUST TEST configured, and what rules apply?
Nothing about gather rate is given in the name of MEMEX RUST TEST. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.
Which map is live on MEMEX RUST TEST?
Size 1,500 and seed 50000 define the procedural map on MEMEX RUST TEST, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
How do you connect to MEMEX RUST TEST?
Type client.connect 135.148.172.251:29837 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.