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Rust Insights

Server profile · NA

Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla

Online, with 0 of 40 players on; ranked #10,297 of every public Rust server, the top 46%. It last wiped 3d ago.

Filed under biweekly wipes vanilla
Launch Rust and join Website
0/ 40 players now 0% full
07-day averagepeak 2
#10,297ranktop 46% · #1286 in NA
3d agolast wipebiweekly schedule
6d 15hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123404:0013:0023:0008:0017:0002:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020004:0013:0023:0008:0017:0002:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Note: Top 46% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

25 days usual gap between real wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

Coming wipes

  1. 6d 15hThu 5 Nov, 19:00 UTCFW
  2. 10d 15hMon 9 Nov, 19:09 UTC
  3. 24d 15hMon 23 Nov, 19:09 UTC
  4. 34d 15hThu 3 Dec, 19:00 UTCFW
  5. 38d 15hMon 7 Dec, 19:09 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 26 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 19:09 UTC3d ago 2 – running 0
Thu 1 Oct, 19:55 UTC FW28d ago 2 halved by day 1 25 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 93 on average427/500
  2. Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 77 on average733/775
  3. Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 42 on average240/275
  4. Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 42 on average34/100
  5. Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 22 on average19/200
  6. Rustafied.com - US Medium - LargeNA · groups of 16+ · biweekly · 21 on average41/350

The short version

Quick answers

From the figures on this page.

Wipe days

On Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla, what happens on wipe day?

At their busiest, its recent wipes drew 2 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.

When does Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla wipe, and how often?

The prediction for Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla follows its tag, because too few of its wipes are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 3 days 8 hours ago. According to its tags, wipes come every two weeks.

About the server

What does performance look like on Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla?

Server fps averaged 126 over 48 hours; the lowest reading was 13. At its highest the entity count reached 105,976: buildings, deployables and everything else. Memory use peaked at 3,738 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla. Joining needs your game on the same protocol, which Steam updates for you.

Has Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla stayed online, and is it up now?

Right now Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla is up and running. Going by the uptime figure it gives, its last restart was around 7 minutes ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla run from?

With its NA tag, Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla lists itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 135.148.172.135:24603.

Tags

How should you read the tags listed for Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla?

These tags come from Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; NA (North America): Its browser listing sits under North America. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla appear?

Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla appears among the following Rust Insights lists: Best Rust community servers, North American Rust servers and Vanilla Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Population

How many players are on Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla right now?

Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla shows 0 players at the moment, against 40 slots. Over the past week it peaked at 2 and averaged 0 players.

How does Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla compare with other Rust servers in the ranking?

Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla holds #10,297 for player hours over the last seven days, #1,286 in North America and in the top 46% of all ranked servers.

Rules and settings

How is Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla configured, and what rules apply?

The name of Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched on.

Which map is live on Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla?

The game generates the map on Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla: procedural, size 4,250, seed 1. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.

Connecting

How can you get onto Hostile HOA US | Bi-Weekly | Solo/Duo/Trio/Quad Max | Vanilla?

Type client.connect 135.148.172.135:24603 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://discord.com/invite/8Fm6CVYDV.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players The slot count is 40.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.