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Rust Insights

Server profile

Shockbyte

Offline, with 1 of 1 players on; ranked #8,930 of every public Rust server, the top 40%. It last wiped 3d ago.

Filed under teams off moddedoxidehardcore
Launch Rust and join
1/ 1 players now 100% full
17-day averagepeak 1
#8,930ranktop 40%
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct

Note: Top 40% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 15:29 UTC3d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 8 on average2/100
  2. Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average5/50
  3. Alone & AfraidOC · no group limit · biweekly · 2 on average0/50
  4. [BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average1/50
  5. TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average1/100
  6. ShockRust | Blue | NoLimitno group limit · 157 on average53/500

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Shockbyte, what happens on wipe day?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started.

On what schedule does Shockbyte wipe?

Too few wipes are on record for Shockbyte to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 3 days 8 hours ago.

About the server

On what version does Shockbyte currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Shockbyte. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Shockbyte, and is it up at the moment?

Shockbyte is offline at the moment; the last time it was seen was 3 days 3 hours ago. It spent 0 of the last 2 full days' 48 hours up, 0% of the time. The first record Rust Insights has of it is 25 October 2026.

What location is listed for Shockbyte?

A region is not published by Shockbyte. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 135.148.15.78:20303.

Tags

What is meant by each tag on Shockbyte?

These tags come from Shockbyte and are read by the game's server browser: gmhardcore (Game mode): Harsher rules apply here: hardcore; mp1 (Max players): It holds 1 slots; ts0 (Group limit): This server has teams turned off; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Shockbyte appear?

The Rust Insights lists that carry Shockbyte are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

Population history

How many players are on Shockbyte right now, and how does that number move?

Shockbyte was last seen 3 days 3 hours ago and is offline right now. Over the past week it peaked at 1 and averaged 1 players.

In the ranking of Rust servers, where does Shockbyte place?

On player hours for the last seven days, Shockbyte sits at #8,930, inside the top 40% of ranked servers.

Settings and rules

How is Shockbyte configured, and what rules apply?

No gather rate appears in the name of Shockbyte. No group limit is published. hardcore is the game mode, Facepunch's most demanding mode. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

What is the map on Shockbyte?

Size 2,100, procedural, generated by the game: that is the map on Shockbyte.

How to join

What is the way to join Shockbyte?

Type client.connect 135.148.15.78:20303 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode Harsher rules apply here: hardcore.
mp1
Max players It holds 1 slots.
ts0
Group limit This server has teams turned off.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.