Server profile
A Shockbyte Rust Server
Online, with 0 of 5 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 15d ago.
Online 135.148.15.56:27841 checked 14m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does A Shockbyte Rust Server wipe?
The record of A Shockbyte Rust Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 15 days 19 hours ago.
Server details
Does A Shockbyte Rust Server hold a steady frame rate?
Server fps averaged 237 over 48 hours; the lowest reading was 184. Buildings, deployables and the rest took the entity count as high as 9,260. Memory use peaked at 2,961 MB. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on A Shockbyte Rust Server?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. The same protocol is required to join, and Steam takes care of updating it.
Has A Shockbyte Rust Server stayed online, and is it up now?
Right now A Shockbyte Rust Server is up and running. About 1 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 October 2026.
What location is listed for A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. 135.148.15.56:27841 is where it answers.
Server tags
What is meant by each tag on A Shockbyte Rust Server?
When the game's server browser reads A Shockbyte Rust Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does A Shockbyte Rust Server turn up among the Rust Insights lists and filters?
A Shockbyte Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on A Shockbyte Rust Server right now?
A Shockbyte Rust Server shows 0 players at the moment, against 5 slots. A seven-day average of 0 players puts the last week in context.
Where does A Shockbyte Rust Server sit in the rankings?
Player hours over seven days put A Shockbyte Rust Server at #15,341, within the top 69% of the ranked field.
Map and rules
What settings and rules apply on A Shockbyte Rust Server?
Nothing about gather rate is given in the name of A Shockbyte Rust Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on A Shockbyte Rust Server?
Size 1,637 and seed 13826 define the procedural map on A Shockbyte Rust Server, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
What is the way to join A Shockbyte Rust Server?
Type client.connect 135.148.15.56:27841 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.