Server profile
A Shockbyte x Discord Production Rust Server
Online, with 0 of 40 players on; ranked #13,730 of every public Rust server, the top 62%. It last wiped 16d ago.
Online 135.148.15.35:28800 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does A Shockbyte x Discord Production Rust Server wipe, and on which day?
Its rhythm cannot be read yet: A Shockbyte x Discord Production Rust Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 16 days 22 hours ago.
Server details
What does performance look like on A Shockbyte x Discord Production Rust Server?
The 48-hour average for server fps is 233, and 222 was the lowest seen. The world held a peak of 9,034 entities, counting buildings, deployables and all the rest. The highest memory figure was 3,530 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on A Shockbyte x Discord Production Rust Server?
The Rust build is network protocol 2635 and build 168909, running on Linux, for A Shockbyte x Discord Production Rust Server. Joining needs your game on the same protocol, which Steam updates for you.
Has A Shockbyte x Discord Production Rust Server stayed online, and is it up now?
Right now A Shockbyte x Discord Production Rust Server is up and running. About 36 minutes ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 12 October 2026.
Where does A Shockbyte x Discord Production Rust Server run from?
No region is published by A Shockbyte x Discord Production Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 135.148.15.35:28800.
Tags
How should you read the tags listed for A Shockbyte x Discord Production Rust Server?
These tags come from A Shockbyte x Discord Production Rust Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does A Shockbyte x Discord Production Rust Server appear?
A Shockbyte x Discord Production Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on A Shockbyte x Discord Production Rust Server right now, and how does that number move?
A Shockbyte x Discord Production Rust Server shows 0 players at the moment, against 40 slots. A weekly average of 0 players goes with a peak of 1. Its strongest hour in the past 48 was 03:00 UTC, with an average of 0 players.
How does A Shockbyte x Discord Production Rust Server compare with other Rust servers in the ranking?
On player hours for the last seven days, A Shockbyte x Discord Production Rust Server sits at #13,730, inside the top 62% of ranked servers.
Settings and rules
How is A Shockbyte x Discord Production Rust Server configured, and what rules apply?
Nothing about gather rate is given in the name of A Shockbyte x Discord Production Rust Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
What is the way to join A Shockbyte x Discord Production Rust Server?
Type client.connect 135.148.15.35:28800 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.