Server profile
A Shockbyte Rust Server
Online, with 0 of 40 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 16d ago.
Online 135.148.15.227:28015 checked 6m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does A Shockbyte Rust Server wipe, and how often?
The record of A Shockbyte Rust Server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 16 days 6 hours ago.
About the server
What does performance look like on A Shockbyte Rust Server?
The 48-hour average for server fps is 235, and 221 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 8,256. The highest memory figure was 2,676 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on A Shockbyte Rust Server?
The Rust build is network protocol 2635 and build 168909, running on Linux, for A Shockbyte Rust Server. You can only join if your game is on the same protocol; Steam handles that update.
Has A Shockbyte Rust Server stayed online, and is it up now?
A Shockbyte Rust Server is currently reachable and online. Going by the uptime figure it gives, its last restart was around 25 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 October 2026.
What location is listed for A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 135.148.15.227:28015.
Lists and tags
What is meant by each tag on A Shockbyte Rust Server?
When the game's server browser reads A Shockbyte Rust Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does A Shockbyte Rust Server turn up among the Rust Insights lists and filters?
These Rust Insights lists include A Shockbyte Rust Server: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of A Shockbyte Rust Server look like?
Of its 40 slots, A Shockbyte Rust Server currently has 0 filled. Its average over seven days comes to 0 players.
Where does A Shockbyte Rust Server sit in the rankings?
The player-hours ranking for the last seven days puts A Shockbyte Rust Server at #15,338, among the top 69% of all ranked servers.
Rules and settings
What settings and rules apply on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How can you get onto A Shockbyte Rust Server?
Type client.connect 135.148.15.227:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.