Server profile
A Shockbyte Rust Server
Online, with 0 of 4 players on; ranked #15,264 of every public Rust server, the top 69%. It last wiped 17d ago.
Online 135.148.15.216:26359 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does A Shockbyte Rust Server wipe, and how often?
Its rhythm cannot be read yet: A Shockbyte Rust Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 17 days 23 hours have passed since its current world was created.
Server details
What does performance look like on A Shockbyte Rust Server?
The 48-hour average for server fps is 100, and 57 was the lowest seen. At its highest the entity count reached 95,446: buildings, deployables and everything else. Memory use peaked at 5,068 MB. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on A Shockbyte Rust Server?
Running on Linux, A Shockbyte Rust Server is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for A Shockbyte Rust Server, and is it online?
A Shockbyte Rust Server is currently reachable and online. Going by the uptime figure it gives, its last restart was around 22 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 12 October 2026 is when Rust Insights first saw it.
What location is listed for A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 135.148.15.216:26359.
Server tags
Which meanings sit behind the tags on A Shockbyte Rust Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): It holds 4 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what A Shockbyte Rust Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature A Shockbyte Rust Server?
A Shockbyte Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on A Shockbyte Rust Server right now?
Of its 4 slots, A Shockbyte Rust Server currently has 0 filled. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does A Shockbyte Rust Server place?
The player-hours ranking for the last seven days puts A Shockbyte Rust Server at #15,264, among the top 69% of all ranked servers.
Settings and rules
What settings and rules apply on A Shockbyte Rust Server?
Nothing about gather rate is given in the name of A Shockbyte Rust Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on A Shockbyte Rust Server?
The game generates the map on A Shockbyte Rust Server: procedural, size 4,000, seed 50000. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
How can you get onto A Shockbyte Rust Server?
To connect, start Rust and enter client.connect 135.148.15.216:26359 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.