Server profile
A Shockbyte Rust Server
Online, with 0 of 40 players on; ranked #15,310 of every public Rust server, the top 69%. It last wiped 27d ago.
Online 135.148.15.184:20799 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:06 UTC27d ago | 4 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does A Shockbyte Rust Server look like once wipe day arrives?
Recent wipes peaked at 4 players on average. 0 hours after the latest wipe, the crowd peaked.
On what schedule does A Shockbyte Rust Server wipe?
Its rhythm cannot be read yet: A Shockbyte Rust Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 27 days have passed since its current world was created.
Server
What does performance look like on A Shockbyte Rust Server?
The 48-hour average for server fps is 235, and 235 was the lowest seen. The world held a peak of 28,985 entities, counting buildings, deployables and all the rest. It drew as much as 2,369 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. The same protocol is required to join, and Steam takes care of updating it.
Has A Shockbyte Rust Server stayed online, and is it up now?
A Shockbyte Rust Server is currently reachable and online. Going by the uptime figure it gives, its last restart was around 24 minutes ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 2 October 2026 is when Rust Insights first saw it.
Where does A Shockbyte Rust Server run from?
No region is published by A Shockbyte Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 135.148.15.184:20799.
Tags
How should you read the tags listed for A Shockbyte Rust Server?
These tags come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does A Shockbyte Rust Server appear?
The Rust Insights lists that carry A Shockbyte Rust Server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on A Shockbyte Rust Server right now, and how does that number move?
At the time of this refresh, A Shockbyte Rust Server holds 0 players on 40 slots. Across the past week the mean was 0 players.
How does A Shockbyte Rust Server compare with other Rust servers in the ranking?
Player hours over seven days put A Shockbyte Rust Server at #15,310, within the top 69% of the ranked field.
Map and rules
What are the settings and rules for A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on A Shockbyte Rust Server?
The game generates the map on A Shockbyte Rust Server: procedural, size 2,500, seed 744831120. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How can you get onto A Shockbyte Rust Server?
Type client.connect 135.148.15.184:20799 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.