Server profile
The Boy's Server
Online, with 0 of 40 players on; ranked #13,057 of every public Rust server, the top 59%. It last wiped 11d ago.
Online 135.148.15.143:28742 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 14:28 UTC11d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at The Boy's Server?
The average busiest point of its recent wipes was 2 players. 1 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does The Boy's Server wipe?
Too few wipes are on record for The Boy's Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 11 days 2 hours have passed since its current world was created.
About the server
What does performance look like on The Boy's Server?
Server fps averaged 150 over 48 hours; the lowest reading was 114. The world held a peak of 75,926 entities, counting buildings, deployables and all the rest. The highest memory figure was 3,735 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on The Boy's Server?
The Rust build is network protocol 2635 and build 168909, running on Linux, for The Boy's Server. Joining needs your game on the same protocol, which Steam updates for you.
Has The Boy's Server stayed online, and is it up now?
At the time of this check The Boy's Server is online. Going by the uptime figure it gives, its last restart was around 2 hours ago. The last 7 full days gave 141 of 168 hours up, or 84% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for The Boy's Server?
A region is not published by The Boy's Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 135.148.15.143:28742.
Lists and tags
Which meanings sit behind the tags on The Boy's Server?
When the game's server browser reads The Boy's Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does The Boy's Server turn up among the Rust Insights lists and filters?
These Rust Insights lists include The Boy's Server: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
How many players are on The Boy's Server right now, and how does that number move?
The Boy's Server shows 0 players at the moment, against 40 slots. Over the past week it peaked at 1 and averaged 0 players.
Where does The Boy's Server sit in the rankings?
Player hours over seven days put The Boy's Server at #13,057, within the top 59% of the ranked field.
Rules and settings
How is The Boy's Server configured, and what rules apply?
Nothing about gather rate is given in the name of The Boy's Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on The Boy's Server?
The Boy's Server runs a procedural map of size 3,700 with seed 524432280, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
What is the way to join The Boy's Server?
Open the console with F1 in Rust and enter client.connect 135.148.15.143:28742. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.