Server profile
Sloth's Private Rust Server
Online, with 0 of 40 players on; ranked #5,573 of every public Rust server, the top 25%. It last wiped 18d ago.
Online 135.148.15.13:28015 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 25% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Sloth's Private Rust Server wipe, and how often?
The record of Sloth's Private Rust Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 18 days 1 hours ago.
Server
Does Sloth's Private Rust Server hold a steady frame rate?
The 48-hour average for server fps is 199, and 76 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 55,903. Memory use peaked at 3,774 MB. What players feel as lag comes from low fps and an entity count on the rise.
On what version does Sloth's Private Rust Server currently run?
The Rust build is network protocol 2635 and build 168909, running on Linux, for Sloth's Private Rust Server. The same protocol is required to join, and Steam takes care of updating it.
Has Sloth's Private Rust Server stayed online, and is it up now?
Right now Sloth's Private Rust Server is up and running. Going by the uptime figure it gives, its last restart was around 23 hours ago. It spent 144 of the last 7 full days' 168 hours up, 86% of the time. Rust Insights first logged this server on 10 October 2026.
In which location does Sloth's Private Rust Server sit?
No region is published by Sloth's Private Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 135.148.15.13:28015.
Lists and tags
Which meanings sit behind the tags on Sloth's Private Rust Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Sloth's Private Rust Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Sloth's Private Rust Server?
Sloth's Private Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Sloth's Private Rust Server right now, and how does that number move?
Sloth's Private Rust Server shows 0 players at the moment, against 40 slots. A weekly average of 0 players goes with a peak of 3. Its strongest hour in the past 48 was 23:00 UTC, with an average of 2 players.
How does Sloth's Private Rust Server compare with other Rust servers in the ranking?
On player hours for the last seven days, Sloth's Private Rust Server sits at #5,573, inside the top 25% of ranked servers.
Map and rules
What settings and rules apply on Sloth's Private Rust Server?
No gather rate appears in the name of Sloth's Private Rust Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on Sloth's Private Rust Server?
Size 3,000 and seed 2146460345 define the procedural map on Sloth's Private Rust Server, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How can you get onto Sloth's Private Rust Server?
Type client.connect 135.148.15.13:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://discord.com/invite/HG5PmRCXd3.