Server profile
A Shockbyte Rust Server
Online, with 0 of 10 players on; ranked #8,941 of every public Rust server, the top 40%. It last wiped 4d ago.
Online 135.148.15.139:20507 checked 7m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 40% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does A Shockbyte Rust Server wipe?
Too few wipes are on record for A Shockbyte Rust Server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 4 days 17 hours ago.
Server details
Does A Shockbyte Rust Server hold a steady frame rate?
Average server fps over the last 48 hours was 238, with a floor of 225. Buildings, deployables and the rest took the entity count as high as 8,801. It drew as much as 3,027 MB of memory. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on A Shockbyte Rust Server?
The Rust build is network protocol 2635 and build 168909, running on Linux, for A Shockbyte Rust Server. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for A Shockbyte Rust Server, and is it online?
Right now A Shockbyte Rust Server is up and running. The uptime it reports puts the last restart at about 4 days 1 hours ago. The last 3 full days gave 71 of 72 hours up, or 99% of the time. The first record Rust Insights has of it is 25 October 2026.
Where does A Shockbyte Rust Server run from?
There is no region published for A Shockbyte Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. 135.148.15.139:20507 is where it answers.
Server tags
How should you read the tags listed for A Shockbyte Rust Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what A Shockbyte Rust Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature A Shockbyte Rust Server?
A Shockbyte Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
What does the population of A Shockbyte Rust Server look like?
Of its 10 slots, A Shockbyte Rust Server currently has 0 filled. Over the past week it peaked at 2 and averaged 0 players.
In the ranking of Rust servers, where does A Shockbyte Rust Server place?
The player-hours ranking for the last seven days puts A Shockbyte Rust Server at #8,941, among the top 40% of all ranked servers.
Map and rules
How is A Shockbyte Rust Server configured, and what rules apply?
The name of A Shockbyte Rust Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is off: Valve's anti-cheat is not active.
What is the map on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 69977523, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
What is the way to join A Shockbyte Rust Server?
Type client.connect 135.148.15.139:20507 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.