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Rust Insights

Server profile

Rustwood | Vanilla+ | Small Community solo/duo

Online, with 0 of 16 players on; ranked #6,895 of every public Rust server, the top 31%. It last wiped 17d ago.

Filed under moddedoxide
Launch Rust and join
0/ 16 players now 0% full
07-day averagepeak 3
#6,895ranktop 31%
17d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040019:0004:0013:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 31% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.7 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 1.5

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 10 OctThu 1 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 05:03 UTC17d ago 1 – running 0
Thu 1 Oct, 21:13 UTC FW25d ago 4 halved by day 2 8.3 days 0
Sat 26 Sep, 18:59 UTC30d ago 2 halved by day 1 5.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 162 on average233/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average132/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average186/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average32/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average198/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average61/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at Rustwood | Vanilla+ | Small Community solo/duo?

Recent wipes peaked at 2 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.5.

When does Rustwood | Vanilla+ | Small Community solo/duo wipe, and how often?

No next wipe can be predicted for Rustwood | Vanilla+ | Small Community solo/duo, which wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 17 days 12 hours ago.

Server details

Does Rustwood | Vanilla+ | Small Community solo/duo hold a steady frame rate?

Server fps averaged 234 over 48 hours; the lowest reading was 205. The world held a peak of 30,164 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,331 MB. A climbing entity count and low fps are what players experience as lag.

On what version does Rustwood | Vanilla+ | Small Community solo/duo currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Rustwood | Vanilla+ | Small Community solo/duo. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Rustwood | Vanilla+ | Small Community solo/duo, and is it online?

At the time of this check Rustwood | Vanilla+ | Small Community solo/duo is online. About 22 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 20 September 2026 is when Rust Insights first saw it.

What location is listed for Rustwood | Vanilla+ | Small Community solo/duo?

A region is not published by Rustwood | Vanilla+ | Small Community solo/duo. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 135.148.134.91:21528.

Lists and tags

How should you read the tags listed for Rustwood | Vanilla+ | Small Community solo/duo?

The tags gmrust (Game mode): Survival as standard Rust plays; mp16 (Max players): The slot count is 16; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Rustwood | Vanilla+ | Small Community solo/duo publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Rustwood | Vanilla+ | Small Community solo/duo?

Rustwood | Vanilla+ | Small Community solo/duo appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on Rustwood | Vanilla+ | Small Community solo/duo right now, and how does that number move?

Rustwood | Vanilla+ | Small Community solo/duo shows 0 players at the moment, against 16 slots. Over the past week it peaked at 3 and averaged 0 players.

In the ranking of Rust servers, where does Rustwood | Vanilla+ | Small Community solo/duo place?

Player hours over seven days put Rustwood | Vanilla+ | Small Community solo/duo at #6,895, within the top 31% of the ranked field.

Map and rules

How is Rustwood | Vanilla+ | Small Community solo/duo configured, and what rules apply?

The name of Rustwood | Vanilla+ | Small Community solo/duo does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

What is the map on Rustwood | Vanilla+ | Small Community solo/duo?

The game generates the map on Rustwood | Vanilla+ | Small Community solo/duo: procedural, size 2,500, seed 415109780. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How can you get onto Rustwood | Vanilla+ | Small Community solo/duo?

Type client.connect 135.148.134.91:21528 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp16
Max players The slot count is 16.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.