Skip to the story

Live edition51,920 playing on 11,693 servers

Rust Insights

Server profile

[DEV] Test Server

Offline, with 0 of 40 players on; ranked #13,755 of every public Rust server, the top 62%. It last wiped 28d ago.

Filed under moddedoxide
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak 1
#13,755ranktop 62%
28d agolast wipeno schedule published
6d 17hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct18 Oct24 Oct30 Oct

Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

1 wipe-day peak players, last three wipes

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:59 UTC FW28d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average14/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average35/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average8/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average36/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average136/200

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at [DEV] Test Server?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started.

When does [DEV] Test Server wipe, and how often?

The only wipe on [DEV] Test Server is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 28 days 7 hours ago.

Server

On what version does [DEV] Test Server currently run?

Running on Linux, [DEV] Test Server is on Rust network protocol 2635 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is [DEV] Test Server, and is it up at the moment?

[DEV] Test Server is offline at the moment; the last time it was seen was 4 days 4 hours ago. The last 7 full days gave 2 of 168 hours up, or 1% of the time. The first record Rust Insights has of it is 29 September 2026.

Where does [DEV] Test Server run from?

There is no region published for [DEV] Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 135.125.243.29:30002 is where it answers.

Server tags

What is meant by each tag on [DEV] Test Server?

When the game's server browser reads [DEV] Test Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does [DEV] Test Server turn up among the Rust Insights lists and filters?

[DEV] Test Server appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on [DEV] Test Server right now, and how does that number move?

[DEV] Test Server was last seen 4 days 4 hours ago and is offline right now. The seven-day average is 0 players, and the highest point in that week was 1.

In the ranking of Rust servers, where does [DEV] Test Server place?

Player hours over seven days put [DEV] Test Server at #13,755, within the top 62% of the ranked field.

Settings and rules

How is [DEV] Test Server configured, and what rules apply?

Nothing about gather rate is given in the name of [DEV] Test Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is off: Valve's anti-cheat is not active.

What is the map on [DEV] Test Server?

The map on [DEV] Test Server is procedural and the game generates it.

How to join

How do you connect to [DEV] Test Server?

Type client.connect 135.125.243.29:30002 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.