Server profile
Test1 RUST
Offline, with 0 of 10 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 27d ago.
Offline 135.106.169.149:28015 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:26 UTC FW27d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Test1 RUST?
The average busiest point of its recent wipes was 1 players. 1 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does Test1 RUST wipe?
Each month Test1 RUST wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 27 days 19 hours ago.
About the server
Which Rust version is Test1 RUST on?
Rust network protocol 2634 and build 166494 on Windows is what Test1 RUST runs. The same protocol is required to join, and Steam takes care of updating it.
Has Test1 RUST stayed online, and is it up now?
Test1 RUST is offline at the moment; the last time it was seen was 6 days 9 hours ago. The last 7 full days gave 31 of 168 hours up, or 18% of the time. On 29 September 2026 is when Rust Insights first saw it.
In which location does Test1 RUST sit?
There is no region published for Test1 RUST. Rust Insights reports the location a server declares, not the physical place of the machine. 135.106.169.149:28015 is where it answers.
Server tags
What is meant by each tag on Test1 RUST?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Test1 RUST publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Test1 RUST turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Test1 RUST are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of Test1 RUST look like?
The last time Test1 RUST was seen online was 6 days 9 hours ago, and it is offline now. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does Test1 RUST place?
The player-hours ranking for the last seven days puts Test1 RUST at #15,341, among the top 69% of all ranked servers.
Map and rules
What are the settings and rules for Test1 RUST?
No gather rate appears in the name of Test1 RUST. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on Test1 RUST?
The game generates the map on Test1 RUST, which is procedural.
Connecting
How do you connect to Test1 RUST?
Type client.connect 135.106.169.149:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.