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Rust Insights

Server profile

Asipits Fratzenballerbude

Online, with 0 of 24 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 15d ago.

Filed under quad moddedcarbonsoftcore
Launch Rust and join
0/ 24 players now 0% full
07-day averagepeak –
#15,341ranktop 69%
15d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608017:0002:0011:0020:0005:0014:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Note: Top 69% of all ranked servers, and #617 of the quad servers (top 75%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.2 days usual gap between real wipes
67% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 13 OctThu 1 OctSun 27 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:49 UTC15d ago 2 – running 0
Thu 1 Oct, 19:33 UTC FW27d ago 1 halved by day 1 12.1 days 0
Sun 27 Sep, 14:07 UTC32d ago 5 halved by day 3 4.2 days 0
Wed 23 Sep, 13:06 UTC36d ago 5 halved by day 2 4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 3 on average3/100
  2. Asgard 2服 中国|官方|二倍|软核新手服 10.16清EA · quad · biweekly · 2 on average3/233
  3. ProRowquad · 2 on average1/20
  4. [EA] Softcore 1quad · monthly · 66 on average104/350
  5. [US] Facepunch Softcore 2NA · quad · monthly · 59 on average30/300
  6. Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average11/150

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does Asipits Fratzenballerbude look like once wipe day arrives?

The average busiest point of its recent wipes was 3 players. 1 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 2.

On what schedule does Asipits Fratzenballerbude wipe?

Asipits Fratzenballerbude wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 15 days 19 hours ago.

Server

How well does Asipits Fratzenballerbude perform?

The 48-hour average for server fps is 60, and 59 was the lowest seen. The world held a peak of 6,034 entities, counting buildings, deployables and all the rest. The highest memory figure was 1,815 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is Asipits Fratzenballerbude on?

Running on Linux, Asipits Fratzenballerbude is on Rust network protocol 2634 and build 166494. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Asipits Fratzenballerbude, and is it up at the moment?

At the time of this check Asipits Fratzenballerbude is online. Going by the uptime figure it gives, its last restart was around 5 days 19 hours ago. The last 7 full days gave 125 of 168 hours up, or 74% of the time. On 22 September 2026 is when Rust Insights first saw it.

What location is listed for Asipits Fratzenballerbude?

There is no region published for Asipits Fratzenballerbude. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 134.255.252.59:27012.

Lists and tags

What is meant by each tag on Asipits Fratzenballerbude?

These tags come from Asipits Fratzenballerbude and are read by the game's server browser: gmsoftcore (Game mode): An easier ruleset: softcore; mp24 (Max players): 24 slots in total; ts4 (Group limit): A team holds 4 players at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Asipits Fratzenballerbude appear?

Asipits Fratzenballerbude appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.

Player counts

What does the population of Asipits Fratzenballerbude look like?

Of its 24 slots, Asipits Fratzenballerbude currently has 0 filled. Its average over seven days comes to 0 players.

How does Asipits Fratzenballerbude compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts Asipits Fratzenballerbude at #15,341, among the top 69% of all ranked servers. In the quad category it ranks #617.

Rules and settings

What are the settings and rules for Asipits Fratzenballerbude?

The name of Asipits Fratzenballerbude does not state a gather rate. A group may hold up to 4 players, listed as quad. You get softcore as the game mode, An easier mode from Facepunch: part of your loot is kept. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.

What is the map on Asipits Fratzenballerbude?

Asipits Fratzenballerbude runs a procedural map of size 1,000 with seed 100, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name Custom Map.

How to join

How can you get onto Asipits Fratzenballerbude?

Type client.connect 134.255.252.59:27012 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp24,ptrak,$r?,v2634,gmsoftcore,cs166494,ts4,^z,^y

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp24
Max players 24 slots in total.
ts4
Group limit A team holds 4 players at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166494
Build Build 166494 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.