Server profile
ProRow
Offline, with 2 of 50 players on; ranked #4,189 of every public Rust server, the top 19%. It last wiped 5d ago.
Offline 5.83.170.68:11400 checked 13h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 19% of all ranked servers, and #268 of the quad servers (top 32%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 14:41 UTC5d ago | 3 | – | running | 1 |
| Mon 12 Oct, 15:39 UTC15d ago | 1 | held half | 10 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at ProRow?
The average busiest point of its recent wipes was 2 players. 4 hours into the latest wipe, the crowd on the server reached its peak. In 100% of recent wipes, more than half the peak was still playing at the next wipe.
When does ProRow wipe, and how often?
Too few wipes are on record for ProRow to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 5 days 20 hours ago.
Server details
What does performance look like on ProRow?
The 48-hour average for server fps is 30, and 30 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 94,421. The highest memory figure was 2,299 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is ProRow on?
Running on Windows, ProRow is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Has ProRow stayed online, and is it up now?
Offline at the moment, ProRow was last seen 13 hours ago. About 2 hours ago is when it last restarted, judged from the uptime it reports. It spent 49 of the last 7 full days' 168 hours up, 29% of the time. The first record Rust Insights has of it is 11 October 2026.
What location is listed for ProRow?
A region is not published by ProRow. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 5.83.170.68:11400.
Server tags
What is meant by each tag on ProRow?
When the game's server browser reads ProRow, it finds these tags: gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): It holds 50 slots; ts4 (Group limit): No team may exceed 4 players; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does ProRow turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry ProRow are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.
Population history
How many players are on ProRow right now, and how does that number move?
The last time ProRow was seen online was 13 hours ago, and it is offline now. A weekly average of 2 players goes with a peak of 3. The busiest point of the last 48 hours fell at 13:00 UTC, averaging 2 players.
How does ProRow compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts ProRow at #4,189, among the top 19% of all ranked servers. The quad ranking places it at #268.
Settings and rules
What are the settings and rules for ProRow?
The name of ProRow does not state a gather rate. A group may hold up to 4 players, listed as quad. softcore is the game mode, Part of your loot stays with you in this easier Facepunch mode. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on ProRow?
Size 4,000 and seed 17391 define the procedural map on ProRow, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How do you connect to ProRow?
Open the console with F1 in Rust and enter client.connect 5.83.170.68:11400. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.