Server profile
4Netplayers Rust Server probe 2
Offline, with 0 of 10 players on; ranked #15,841 of every public Rust server, the top 72%. It last wiped 24d ago.
Offline 134.255.222.40:25000 checked 18d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does 4Netplayers Rust Server probe 2 wipe?
The record of 4Netplayers Rust Server probe 2's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 24 days 6 hours ago.
Server
Which Rust version is 4Netplayers Rust Server probe 2 on?
Running on Linux, 4Netplayers Rust Server probe 2 is on Rust network protocol 2634 and build 167398. You can only join if your game is on the same protocol; Steam handles that update.
Has 4Netplayers Rust Server probe 2 stayed online, and is it up now?
The last sighting of 4Netplayers Rust Server probe 2 was 18 days 16 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 5 October 2026.
Where does 4Netplayers Rust Server probe 2 run from?
A region is not published by 4Netplayers Rust Server probe 2. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 134.255.222.40:25000.
Server tags
Which meanings sit behind the tags on 4Netplayers Rust Server probe 2?
These tags come from 4Netplayers Rust Server probe 2 and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature 4Netplayers Rust Server probe 2?
4Netplayers Rust Server probe 2 appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on 4Netplayers Rust Server probe 2 right now, and how does that number move?
The last time 4Netplayers Rust Server probe 2 was seen online was 18 days 16 hours ago, and it is offline now.
How does 4Netplayers Rust Server probe 2 compare with other Rust servers in the ranking?
Player hours over seven days put 4Netplayers Rust Server probe 2 at #15,841, within the top 72% of the ranked field.
Rules and settings
What settings and rules apply on 4Netplayers Rust Server probe 2?
Nothing about gather rate is given in the name of 4Netplayers Rust Server probe 2. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on 4Netplayers Rust Server probe 2?
Size 4,500 and seed 1234567890 define the procedural map on 4Netplayers Rust Server probe 2, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
How can you get onto 4Netplayers Rust Server probe 2?
Open the console with F1 in Rust and enter client.connect 134.255.222.40:25000. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.