Server profile
4Netplayers Rust Server probe 1
Offline, with 0 of 10 players on; ranked #15,986 of every public Rust server, the top 71%. It last wiped 24d ago.
Offline 134.255.222.40:24500 checked 24d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does 4Netplayers Rust Server probe 1 wipe?
Too few wipes are on record for 4Netplayers Rust Server probe 1 to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 24 days 17 hours ago.
About the server
Which Rust version is 4Netplayers Rust Server probe 1 on?
Running on Linux, 4Netplayers Rust Server probe 1 is on Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for 4Netplayers Rust Server probe 1, and is it online?
Offline at the moment, 4Netplayers Rust Server probe 1 was last seen 24 days 7 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 4 October 2026 is when Rust Insights first saw it.
What location is listed for 4Netplayers Rust Server probe 1?
There is no region published for 4Netplayers Rust Server probe 1. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 134.255.222.40:24500.
Server tags
What is meant by each tag on 4Netplayers Rust Server probe 1?
When the game's server browser reads 4Netplayers Rust Server probe 1, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does 4Netplayers Rust Server probe 1 turn up among the Rust Insights lists and filters?
4Netplayers Rust Server probe 1 appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of 4Netplayers Rust Server probe 1 look like?
The last time 4Netplayers Rust Server probe 1 was seen online was 24 days 7 hours ago, and it is offline now.
Where does 4Netplayers Rust Server probe 1 sit in the rankings?
On player hours for the last seven days, 4Netplayers Rust Server probe 1 sits at #15,986, inside the top 71% of ranked servers.
Rules and settings
How is 4Netplayers Rust Server probe 1 configured, and what rules apply?
No gather rate appears in the name of 4Netplayers Rust Server probe 1. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on 4Netplayers Rust Server probe 1?
Size 4,500 and seed 1234567890 define the procedural map on 4Netplayers Rust Server probe 1, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How do you connect to 4Netplayers Rust Server probe 1?
Type client.connect 134.255.222.40:24500 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.