Server profile
4Netplayers Rust Server
Offline, with 0 of 10 players on; ranked #15,983 of every public Rust server, the top 71%. It last wiped 27d ago.
Offline 134.255.222.235:23000 checked 23d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:31 UTC27d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On 4Netplayers Rust Server, what happens on wipe day?
Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd peaked.
On what schedule does 4Netplayers Rust Server wipe?
Its rhythm cannot be read yet: 4Netplayers Rust Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 27 days 14 hours have passed since its current world was created.
Server
On what version does 4Netplayers Rust Server currently run?
Running on Linux, 4Netplayers Rust Server is on Rust network protocol 2634 and build 166586. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is 4Netplayers Rust Server, and is it up at the moment?
The last sighting of 4Netplayers Rust Server was 23 days 1 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 26 September 2026 is when Rust Insights first saw it.
In which location does 4Netplayers Rust Server sit?
No region is published by 4Netplayers Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 134.255.222.235:23000 is where it answers.
Lists and tags
What is meant by each tag on 4Netplayers Rust Server?
The tags gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166586 (Build): Build 166586 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what 4Netplayers Rust Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does 4Netplayers Rust Server turn up among the Rust Insights lists and filters?
4Netplayers Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on 4Netplayers Rust Server right now?
4Netplayers Rust Server was last seen 23 days 1 hours ago and is offline right now.
How does 4Netplayers Rust Server compare with other Rust servers in the ranking?
On player hours for the last seven days, 4Netplayers Rust Server sits at #15,983, inside the top 71% of ranked servers.
Map and rules
What settings and rules apply on 4Netplayers Rust Server?
No gather rate appears in the name of 4Netplayers Rust Server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on 4Netplayers Rust Server?
4Netplayers Rust Server runs a procedural map of size 4,000 with seed 1234567890, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How can you get onto 4Netplayers Rust Server?
Open the console with F1 in Rust and enter client.connect 134.255.222.235:23000. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.