Server profile
Timos 4Netplayers Rust Server
Online, with 0 of 16 players on; ranked #5,157 of every public Rust server, the top 23%. It last wiped 26d ago.
Online 134.255.222.206:28500 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 23% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 09:28 UTC26d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On Timos 4Netplayers Rust Server, what happens on wipe day?
Recent wipes peaked at 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
When does Timos 4Netplayers Rust Server wipe, and how often?
Its rhythm cannot be read yet: Timos 4Netplayers Rust Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 26 days 8 hours ago.
Server
What does performance look like on Timos 4Netplayers Rust Server?
Average server fps over the last 48 hours was 30, with a floor of 25. At its highest the entity count reached 92,399: buildings, deployables and everything else. It drew as much as 2,962 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on Timos 4Netplayers Rust Server?
Rust network protocol 2635 and build 168909 on Linux is what Timos 4Netplayers Rust Server runs. The same protocol is required to join, and Steam takes care of updating it.
Has Timos 4Netplayers Rust Server stayed online, and is it up now?
Timos 4Netplayers Rust Server is currently reachable and online. The uptime it reports puts the last restart at about 36 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does Timos 4Netplayers Rust Server sit?
No region is published by Timos 4Netplayers Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 134.255.222.206:28500 is where it answers.
Tags
How should you read the tags listed for Timos 4Netplayers Rust Server?
When the game's server browser reads Timos 4Netplayers Rust Server, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp16 (Max players): 16 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Timos 4Netplayers Rust Server turn up among the Rust Insights lists and filters?
Timos 4Netplayers Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Timos 4Netplayers Rust Server right now, and how does that number move?
At the time of this refresh, Timos 4Netplayers Rust Server holds 0 players on 16 slots. Over the past week it peaked at 1 and averaged 0 players. Look at the last 48 hours and the peak hour is 19:00 UTC, at 0 players on average.
In the ranking of Rust servers, where does Timos 4Netplayers Rust Server place?
The player-hours ranking for the last seven days puts Timos 4Netplayers Rust Server at #5,157, among the top 23% of all ranked servers.
Map and rules
How is Timos 4Netplayers Rust Server configured, and what rules apply?
The name of Timos 4Netplayers Rust Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on Timos 4Netplayers Rust Server?
Size 4,000 and seed 1234567890 define the procedural map on Timos 4Netplayers Rust Server, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
What is the way to join Timos 4Netplayers Rust Server?
Type client.connect 134.255.222.206:28500 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.