Server profile
4Netplayers Rust Server
Offline, with 0 of 10 players on; ranked #15,825 of every public Rust server, the top 72%. It last wiped 26d ago.
Offline 134.255.222.180:20600 checked 19d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:44 UTC26d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does 4Netplayers Rust Server look like once wipe day arrives?
The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd on the server reached its peak.
How often does 4Netplayers Rust Server wipe, and on which day?
The record of 4Netplayers Rust Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 26 days 20 hours have passed since its current world was created.
Server
What Rust version is live on 4Netplayers Rust Server?
The Rust build is network protocol 2634 and build 167058, running on Linux, for 4Netplayers Rust Server. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is 4Netplayers Rust Server, and is it up at the moment?
4Netplayers Rust Server is offline at the moment; the last time it was seen was 19 days 16 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for 4Netplayers Rust Server?
There is no region published for 4Netplayers Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 134.255.222.180:20600.
Server tags
How should you read the tags listed for 4Netplayers Rust Server?
When the game's server browser reads 4Netplayers Rust Server, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature 4Netplayers Rust Server?
These Rust Insights lists include 4Netplayers Rust Server: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on 4Netplayers Rust Server right now, and how does that number move?
4Netplayers Rust Server was last seen 19 days 16 hours ago and is offline right now.
How does 4Netplayers Rust Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts 4Netplayers Rust Server at #15,825, among the top 72% of all ranked servers.
Settings and rules
What are the settings and rules for 4Netplayers Rust Server?
No gather rate appears in the name of 4Netplayers Rust Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on 4Netplayers Rust Server?
Size 4,000 and seed 1234567890 define the procedural map on 4Netplayers Rust Server, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How can you get onto 4Netplayers Rust Server?
Type client.connect 134.255.222.180:20600 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.