Server profile
4Netplayers Rust Server
Offline, with 0 of 10 players on; ranked #15,810 of every public Rust server, the top 71%. It last wiped 55d ago.
Offline 134.255.222.130:23200 checked 35d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does 4Netplayers Rust Server wipe, and how often?
The record of 4Netplayers Rust Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 55 days 13 hours have passed since its current world was created.
About the server
On what version does 4Netplayers Rust Server currently run?
Rust network protocol 2633 and build 165217 on Linux is what 4Netplayers Rust Server runs. Joining needs your game on the same protocol, which Steam updates for you.
Has 4Netplayers Rust Server stayed online, and is it up now?
4Netplayers Rust Server is offline at the moment; the last time it was seen was 35 days 2 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does 4Netplayers Rust Server run from?
A region is not published by 4Netplayers Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 134.255.222.130:23200 is where it answers.
Lists and tags
What is meant by each tag on 4Netplayers Rust Server?
The tags gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what 4Netplayers Rust Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature 4Netplayers Rust Server?
These Rust Insights lists include 4Netplayers Rust Server: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on 4Netplayers Rust Server right now, and how does that number move?
4Netplayers Rust Server was last seen 35 days 2 hours ago and is offline right now.
How does 4Netplayers Rust Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts 4Netplayers Rust Server at #15,810, among the top 71% of all ranked servers.
Settings and rules
What settings and rules apply on 4Netplayers Rust Server?
No gather rate appears in the name of 4Netplayers Rust Server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on 4Netplayers Rust Server?
The game generates the map on 4Netplayers Rust Server: procedural, size 3,750, seed 1341079063. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: Custom Map.
How to join
How can you get onto 4Netplayers Rust Server?
To connect, start Rust and enter client.connect 134.255.222.130:23200 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.