Server profile
combat
Offline, with 0 of 200 players on; ranked #15,863 of every public Rust server, the top 72%. It last wiped 19d ago.
Offline 134.19.177.230:26069 checked 18d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 21:36 UTC19d ago | 1 | – | running | 0 |
| Thu 8 Oct, 19:01 UTC21d ago | 2 | – | 1.1 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at combat?
The average busiest point of its recent wipes was 2 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does combat wipe?
The record of combat's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 19 days 21 hours have passed since its current world was created.
Server
Which Rust version is combat on?
The Rust build is network protocol 2634 and build 167398, running on Linux, for combat. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for combat, and is it online?
combat is offline at the moment; the last time it was seen was 18 days 23 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 8 October 2026 is when Rust Insights first saw it.
What location is listed for combat?
There is no region published for combat. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 134.19.177.230:26069 is where it answers.
Tags
How should you read the tags listed for combat?
These tags come from combat and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The slot count is 200; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does combat appear?
These Rust Insights lists include combat: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on combat right now?
combat was last seen 18 days 23 hours ago and is offline right now.
Where does combat sit in the rankings?
The player-hours ranking for the last seven days puts combat at #15,863, among the top 72% of all ranked servers.
Map and rules
What settings and rules apply on combat?
The name of combat does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on combat?
Size 5,000 and seed 69737 define the procedural map on combat, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
How do you connect to combat?
Type client.connect 134.19.177.230:26069 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.