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Rust Insights

Server profile

SiberianServer2026

Online, with 0 of 100 players on; ranked #9,258 of every public Rust server, the top 42%. It last wiped 15h ago.

Filed under biweekly wipes vanillaoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 100 players now 0% full
07-day averagepeak 1
#9,258ranktop 42%
15h agolast wipebiweekly schedule
8d 16hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.250.50.75103:0012:0021:0007:0016:0001:00Wiped Tue 27 Oct, 11:17 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
05010015020003:0012:0021:0007:0016:0001:00Wiped Tue 27 Oct, 11:17 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 42% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

5.5 days usual gap between real wipes
33% on rhythm of its recent wipes
5 wipe-day peak players, last three wipes
50% crowd held else halves by day 3

Coming wipes

  1. 8d 16hThu 5 Nov, 19:00 UTCFW
  2. 13d 8hTue 10 Nov, 11:17 UTC
  3. 27d 8hTue 24 Nov, 11:17 UTC
  4. 36d 16hThu 3 Dec, 19:00 UTCFW
  5. 41d 8hTue 8 Dec, 11:17 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 8 OctWed 7 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 11:17 UTC15h ago – – running 0
Thu 8 Oct, 13:06 UTC19d ago 4 halved by day 3 18.9 days 0
Wed 7 Oct, 23:07 UTC20d ago 4 – 0.6 days 0
Fri 2 Oct, 10:26 UTC25d ago 6 held half 5.5 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average45/200
  2. Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 153 on average14/100
  3. Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 114 on average58/200
  4. Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 89 on average41/200
  5. Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 80 on average9/200
  6. Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 51 on average48/200

The short version

Quick answers

From the figures on this page.

Wipe days

On SiberianServer2026, what happens on wipe day?

Recent wipes peaked at 5 players on average. 6 hours after the latest wipe, the crowd peaked. In 50% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 3.

On what schedule does SiberianServer2026 wipe?

Its tag sets the prediction: too few wipes on SiberianServer2026 are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 15 hours ago. Its tags carry an every-two-weeks wipe schedule.

Server details

What does performance look like on SiberianServer2026?

Server fps averaged 135 over 48 hours; the lowest reading was 94. The world held a peak of 90,623 entities, counting buildings, deployables and all the rest. It drew as much as 1,963 MB of memory. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on SiberianServer2026?

The Rust build is network protocol 2635 and build 168909, running on Windows, for SiberianServer2026. Joining needs your game on the same protocol, which Steam updates for you.

Has SiberianServer2026 stayed online, and is it up now?

SiberianServer2026 is currently reachable and online. Going by the uptime figure it gives, its last restart was around 6 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does SiberianServer2026 run from?

A region is not published by SiberianServer2026. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 134.19.129.129:28015.

Tags

How should you read the tags listed for SiberianServer2026?

When the game's server browser reads SiberianServer2026, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks is the gap between wipes; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; WA (West Asia): The server browser files this server under West Asia. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature SiberianServer2026?

The Rust Insights lists that carry SiberianServer2026 are Best Rust community servers and Vanilla Rust servers. You will find it on the server list by applying these filters: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Population

What does the population of SiberianServer2026 look like?

SiberianServer2026 shows 0 players at the moment, against 100 slots. The seven-day average is 0 players, and the highest point in that week was 1. The busiest point of the last 48 hours fell at 12:00 UTC, averaging 0 players.

In the ranking of Rust servers, where does SiberianServer2026 place?

The player-hours ranking for the last seven days puts SiberianServer2026 at #9,258, among the top 42% of all ranked servers.

Map and rules

What settings and rules apply on SiberianServer2026?

No gather rate appears in the name of SiberianServer2026. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Plugins: Oxide run here. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

What is the map on SiberianServer2026?

SiberianServer2026 runs a procedural map of size 4,000 with seed 1380347505, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How can you get onto SiberianServer2026?

Type client.connect 134.19.129.129:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,^v,WA,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.

Region

WA
West Asia The server browser files this server under West Asia.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.