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Rust Insights

Server profile

RustServer_14482

Online, with 0 of 50 players on; ranked #8,310 of every public Rust server, the top 37%. It last wiped 12d ago.

Filed under moddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak 1
#8,310ranktop 37%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608013:0022:0007:0016:0002:0011:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Note: Top 37% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 12:04 UTC12d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average159/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average184/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average71/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average15/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000

The short version

Quick answers

From the figures on this page.

Wipe days

On RustServer_14482, what happens on wipe day?

At their busiest, its recent wipes drew 2 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

How often does RustServer_14482 wipe, and on which day?

Its rhythm cannot be read yet: RustServer_14482 has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 12 days have passed since its current world was created.

Server

Does RustServer_14482 hold a steady frame rate?

Average server fps over the last 48 hours was 52, with a floor of 31. Buildings, deployables and the rest took the entity count as high as 76,274. The highest memory figure was 2,987 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on RustServer_14482?

The Rust build is network protocol 2635 and build 167781, running on Linux, for RustServer_14482. The same protocol is required to join, and Steam takes care of updating it.

Has RustServer_14482 stayed online, and is it up now?

Right now RustServer_14482 is up and running. About 4 days 4 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 3 October 2026.

In which location does RustServer_14482 sit?

There is no region published for RustServer_14482. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 133.88.116.112:28015.

Tags

How should you read the tags listed for RustServer_14482?

When the game's server browser reads RustServer_14482, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does RustServer_14482 appear?

RustServer_14482 appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

How many players are on RustServer_14482 right now?

At the time of this refresh, RustServer_14482 holds 0 players on 50 slots. A weekly average of 0 players goes with a peak of 1.

In the ranking of Rust servers, where does RustServer_14482 place?

The player-hours ranking for the last seven days puts RustServer_14482 at #8,310, among the top 37% of all ranked servers.

Rules and settings

How is RustServer_14482 configured, and what rules apply?

Nothing about gather rate is given in the name of RustServer_14482. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

What is the map on RustServer_14482?

Size 3,700 and seed 1034224783 define the procedural map on RustServer_14482, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How do you connect to RustServer_14482?

Open the console with F1 in Rust and enter client.connect 133.88.116.112:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.