Server profile
RustServer_14482
Online, with 0 of 50 players on; ranked #8,310 of every public Rust server, the top 37%. It last wiped 12d ago.
Online 133.88.116.112:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 37% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 12:04 UTC12d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On RustServer_14482, what happens on wipe day?
At their busiest, its recent wipes drew 2 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
How often does RustServer_14482 wipe, and on which day?
Its rhythm cannot be read yet: RustServer_14482 has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 12 days have passed since its current world was created.
Server
Does RustServer_14482 hold a steady frame rate?
Average server fps over the last 48 hours was 52, with a floor of 31. Buildings, deployables and the rest took the entity count as high as 76,274. The highest memory figure was 2,987 MB. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on RustServer_14482?
The Rust build is network protocol 2635 and build 167781, running on Linux, for RustServer_14482. The same protocol is required to join, and Steam takes care of updating it.
Has RustServer_14482 stayed online, and is it up now?
Right now RustServer_14482 is up and running. About 4 days 4 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 3 October 2026.
In which location does RustServer_14482 sit?
There is no region published for RustServer_14482. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 133.88.116.112:28015.
Tags
How should you read the tags listed for RustServer_14482?
When the game's server browser reads RustServer_14482, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does RustServer_14482 appear?
RustServer_14482 appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
How many players are on RustServer_14482 right now?
At the time of this refresh, RustServer_14482 holds 0 players on 50 slots. A weekly average of 0 players goes with a peak of 1.
In the ranking of Rust servers, where does RustServer_14482 place?
The player-hours ranking for the last seven days puts RustServer_14482 at #8,310, among the top 37% of all ranked servers.
Rules and settings
How is RustServer_14482 configured, and what rules apply?
Nothing about gather rate is given in the name of RustServer_14482. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on RustServer_14482?
Size 3,700 and seed 1034224783 define the procedural map on RustServer_14482, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How do you connect to RustServer_14482?
Open the console with F1 in Rust and enter client.connect 133.88.116.112:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.