Server profile
RustServer_27598
Online, with 0 of 50 players on; ranked #15,335 of every public Rust server, the top 69%. It last wiped 26d ago.
Online 133.88.107.66:28015 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 08:59 UTC26d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at RustServer_27598?
The average busiest point of its recent wipes was 2 players. 2 hours into the latest wipe, the crowd on the server reached its peak.
When does RustServer_27598 wipe, and how often?
Too few wipes are on record for RustServer_27598 to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 26 days have passed since its current world was created.
Server details
What does performance look like on RustServer_27598?
The 48-hour average for server fps is 93, and 70 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 54,924. Memory use peaked at 2,350 MB. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on RustServer_27598?
The Rust build is network protocol 2634 and build 167781, running on Linux, for RustServer_27598. The same protocol is required to join, and Steam takes care of updating it.
How reliable is RustServer_27598, and is it up at the moment?
Right now RustServer_27598 is up and running. The uptime it reports puts the last restart at about 5 days 10 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 3 October 2026.
What location is listed for RustServer_27598?
No region is published by RustServer_27598. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 133.88.107.66:28015 is where it answers.
Tags
What is meant by each tag on RustServer_27598?
These tags come from RustServer_27598 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does RustServer_27598 turn up among the Rust Insights lists and filters?
RustServer_27598 appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on RustServer_27598 right now, and how does that number move?
At the time of this refresh, RustServer_27598 holds 0 players on 50 slots. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does RustServer_27598 place?
Player hours over seven days put RustServer_27598 at #15,335, within the top 69% of the ranked field.
Settings and rules
What are the settings and rules for RustServer_27598?
No gather rate appears in the name of RustServer_27598. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on RustServer_27598?
The game generates the map on RustServer_27598: procedural, size 3,000, seed 26. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
How can you get onto RustServer_27598?
To connect, start Rust and enter client.connect 133.88.107.66:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.