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Rust Insights

Server profile

RustServer_5458

Offline, with 0 of 1 players on; ranked #5,744 of every public Rust server, the top 26%. It last wiped 18d ago.

Filed under moddedoxide
Launch Rust and join
0/ 1 players now 0% full
07-day averagepeak 1
#5,744ranktop 26%
18d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75101:0003:0014:0016:0000:0002:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510001:0003:0014:0016:0000:0002:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Note: Top 26% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 09:23 UTC18d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average166/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average180/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average68/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average13/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at RustServer_5458?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 2 hours after it started.

How often does RustServer_5458 wipe, and on which day?

Too few wipes are on record for RustServer_5458 to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 18 days 1 hours have passed since its current world was created.

Server details

Does RustServer_5458 hold a steady frame rate?

The 48-hour average for server fps is 88, and 72 was the lowest seen. At its highest the entity count reached 190,495: buildings, deployables and everything else. It drew as much as 3,352 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is RustServer_5458 on?

Running on Linux, RustServer_5458 is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Has RustServer_5458 stayed online, and is it up now?

The last sighting of RustServer_5458 was 9 hours ago, and it is offline at present. About 1 hours ago is when it last restarted, judged from the uptime it reports. It spent 54 of the last 7 full days' 168 hours up, 32% of the time. Rust Insights first logged this server on 11 October 2026.

What location is listed for RustServer_5458?

A region is not published by RustServer_5458. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 133.88.101.27:28015.

Lists and tags

Which meanings sit behind the tags on RustServer_5458?

These tags come from RustServer_5458 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does RustServer_5458 appear?

RustServer_5458 appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on RustServer_5458 right now?

The last time RustServer_5458 was seen online was 9 hours ago, and it is offline now. A weekly average of 0 players goes with a peak of 1. Its strongest hour in the past 48 was 03:00 UTC, with an average of 1 players.

In the ranking of Rust servers, where does RustServer_5458 place?

Player hours over seven days put RustServer_5458 at #5,744, within the top 26% of the ranked field.

Rules and settings

What settings and rules apply on RustServer_5458?

The name of RustServer_5458 does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

Which map is live on RustServer_5458?

RustServer_5458 runs a procedural map of size 5,670 with seed 16669, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How do you connect to RustServer_5458?

Open the console with F1 in Rust and enter client.connect 133.88.101.27:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players It holds 1 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.