Server profile
SlotJP Local Test
Offline, with 1 of 4 players on; ranked #6,158 of every public Rust server, the top 28%. It last wiped 3d ago.
Offline 133.149.217.144:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 28% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does SlotJP Local Test wipe?
Its rhythm cannot be read yet: SlotJP Local Test has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 3 days 7 hours have passed since its current world was created.
Server details
On what version does SlotJP Local Test currently run?
Rust network protocol 2635 and build 168909 on Windows is what SlotJP Local Test runs. The same protocol is required to join, and Steam takes care of updating it.
Has SlotJP Local Test stayed online, and is it up now?
Offline at the moment, SlotJP Local Test was last seen 2 days 3 hours ago. The last 3 full days gave 24 of 72 hours up, or 33% of the time. Rust Insights first logged this server on 25 October 2026.
In which location does SlotJP Local Test sit?
No region is published by SlotJP Local Test. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 133.149.217.144:28015.
Lists and tags
What is meant by each tag on SlotJP Local Test?
When the game's server browser reads SlotJP Local Test, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does SlotJP Local Test turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry SlotJP Local Test are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How many players are on SlotJP Local Test right now?
SlotJP Local Test is offline at the moment; the last sighting was 2 days 3 hours ago. Over the past week it peaked at 1 and averaged 1 players.
How does SlotJP Local Test compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts SlotJP Local Test at #6,158, among the top 28% of all ranked servers.
Settings and rules
What are the settings and rules for SlotJP Local Test?
The name of SlotJP Local Test does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on SlotJP Local Test?
The map on SlotJP Local Test is procedural and the game generates it.
How to join
What is the way to join SlotJP Local Test?
Open the console with F1 in Rust and enter client.connect 133.149.217.144:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.