Server profile
LinuxGSM
Offline, with 0 of 50 players on; ranked #15,929 of every public Rust server, the top 70%. It last wiped 26d ago.
Offline 131.222.195.70:28015 checked 26d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does LinuxGSM wipe, and on which day?
Too few wipes are on record for LinuxGSM to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 26 days 13 hours ago.
Server details
On what version does LinuxGSM currently run?
Running on Linux, LinuxGSM is on Rust network protocol 2634 and build 166586. Joining needs your game on the same protocol, which Steam updates for you.
Has LinuxGSM stayed online, and is it up now?
Offline at the moment, LinuxGSM was last seen 26 days 9 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 2 October 2026.
In which location does LinuxGSM sit?
No region is published by LinuxGSM. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 131.222.195.70:28015.
Server tags
Which meanings sit behind the tags on LinuxGSM?
When the game's server browser reads LinuxGSM, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does LinuxGSM turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry LinuxGSM are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on LinuxGSM right now, and how does that number move?
LinuxGSM is offline at the moment; the last sighting was 26 days 9 hours ago.
In the ranking of Rust servers, where does LinuxGSM place?
On player hours for the last seven days, LinuxGSM sits at #15,929, inside the top 70% of ranked servers.
Settings and rules
How is LinuxGSM configured, and what rules apply?
The name of LinuxGSM does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on LinuxGSM?
Size 1,000 and seed 1 define the procedural map on LinuxGSM, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How can you get onto LinuxGSM?
Open the console with F1 in Rust and enter client.connect 131.222.195.70:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.