Server profile
Durangy's Build Server
Online, with 0 of 50 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 90d ago.
Online 131.153.153.98:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |44/999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |64/999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes89/150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA3/100
- AQRUX RUST BUILD | CREATIVE | SANDBOX17/100
- KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight14/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Durangy's Build Server wipe, and on which day?
Its rhythm cannot be read yet: Durangy's Build Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 90 days 23 hours have passed since its current world was created.
About the server
What does performance look like on Durangy's Build Server?
Average server fps over the last 48 hours was 89, with a floor of 58. Buildings, deployables and the rest took the entity count as high as 128,003. The highest memory figure was 9,424 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is Durangy's Build Server on?
Running on Windows, Durangy's Build Server is on Rust network protocol 2632 and build 160556. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Durangy's Build Server, and is it up at the moment?
At the time of this check Durangy's Build Server is online. Going by the uptime figure it gives, its last restart was around 14 days 5 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for Durangy's Build Server?
A region is not published by Durangy's Build Server. Rust Insights reports the location a server declares, not the physical place of the machine. 131.153.153.98:28015 is where it answers.
Lists and tags
What is meant by each tag on Durangy's Build Server?
These tags come from Durangy's Build Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2632 (Protocol): Your game must run the same version to join: the protocol is 2632; cs160556 (Build): The game build is 160556; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Durangy's Build Server?
Durangy's Build Server appears among the following Rust Insights lists: Modded Rust servers, explained and Rust build and creative servers. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Durangy's Build Server right now?
At the time of this refresh, Durangy's Build Server holds 0 players on 50 slots. Across the past week the mean was 0 players.
In the ranking of Rust servers, where does Durangy's Build Server place?
On player hours for the last seven days, Durangy's Build Server sits at #15,341, inside the top 69% of ranked servers.
Map and rules
What settings and rules apply on Durangy's Build Server?
The name of Durangy's Build Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on Durangy's Build Server?
Size 6,000 and seed 1337 define the procedural map on Durangy's Build Server, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: Custom Map.
How to join
How do you connect to Durangy's Build Server?
Type client.connect 131.153.153.98:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.