Server profile
Rust Test Server
Offline, with 1 of 10 players on; ranked #12,913 of every public Rust server, the top 60%. It last wiped 18d ago.
Offline 130.185.121.3:28015 checked 12d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Rust Test Server wipe, and how often?
The record of Rust Test Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 18 days 8 hours ago.
About the server
Which Rust version is Rust Test Server on?
Running on Windows, Rust Test Server is on Rust network protocol 2634 and build 167398. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Rust Test Server, and is it online?
Rust Test Server is offline at the moment; the last time it was seen was 12 days 7 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 16 October 2026 is when Rust Insights first saw it.
Where does Rust Test Server run from?
A region is not published by Rust Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 130.185.121.3:28015.
Server tags
What is meant by each tag on Rust Test Server?
When the game's server browser reads Rust Test Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Rust Test Server?
These Rust Insights lists include Rust Test Server: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Rust Test Server right now?
The last time Rust Test Server was seen online was 12 days 7 hours ago, and it is offline now.
In the ranking of Rust servers, where does Rust Test Server place?
Player hours over seven days put Rust Test Server at #12,913, within the top 60% of the ranked field.
Map and rules
What are the settings and rules for Rust Test Server?
Nothing about gather rate is given in the name of Rust Test Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on Rust Test Server?
A procedural map, generated by the game, is what Rust Test Server runs.
Connecting
How do you connect to Rust Test Server?
To connect, start Rust and enter client.connect 130.185.121.3:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.