Skip to the story

Live edition74,645 playing on 11,830 servers

Rust Insights

Server profile

Spartan Survival

Offline, with 0 of 2 players on; ranked #15,551 of every public Rust server, the top 71%. It last wiped 36d ago.

Filed under moddedcarbonpve
Launch Rust and join
0/ 2 players now 0% full
07-day averagepeak –
#15,551ranktop 71%
36d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average132/2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average224/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average32/200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average95/200
  5. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average28/300
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average56/100

The short version

Quick answers

From the figures on this page.

Wipe days

When does Spartan Survival wipe, and how often?

Its rhythm cannot be read yet: Spartan Survival has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 36 days 18 hours ago.

Server

Which Rust version is Spartan Survival on?

Rust network protocol 2633 and build 165217 on Windows is what Spartan Survival runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Spartan Survival, and is it up at the moment?

The last sighting of Spartan Survival was 35 days 16 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 23 September 2026.

Where does Spartan Survival run from?

No region is published by Spartan Survival. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 129.222.137.80:28035.

Tags

What is meant by each tag on Spartan Survival?

When the game's server browser reads Spartan Survival, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^p (PvE): Danger comes from the world, not from other players; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Spartan Survival appear?

The Rust Insights lists that carry Spartan Survival are Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

How many players are on Spartan Survival right now?

Spartan Survival is offline at the moment; the last sighting was 35 days 16 hours ago.

In the ranking of Rust servers, where does Spartan Survival place?

Player hours over seven days put Spartan Survival at #15,551, within the top 71% of the ranked field.

Map and rules

What are the settings and rules for Spartan Survival?

The name of Spartan Survival does not state a gather rate. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.

What is the map on Spartan Survival?

A procedural map, generated by the game, is what Spartan Survival runs.

Connecting

How do you connect to Spartan Survival?

Open the console with F1 in Rust and enter client.connect 129.222.137.80:28035. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,^z,^y,^p,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp2
Max players The slot count is 2.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.