Server profile
test server
Offline, with 1 of 10 players on; ranked #13,711 of every public Rust server, the top 62%. It last wiped 21d ago.
Offline 129.222.135.222:28015 checked 21d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does test server wipe?
The record of test server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 21 days 15 hours ago.
About the server
Which Rust version is test server on?
Rust network protocol 2634 and build 167058 on Windows is what test server runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for test server, and is it online?
Offline at the moment, test server was last seen 21 days 13 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 7 October 2026.
What location is listed for test server?
There is no region published for test server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 129.222.135.222:28015.
Lists and tags
Which meanings sit behind the tags on test server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167058 (Build): It runs game build 167058; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what test server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature test server?
These Rust Insights lists include test server: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on test server right now, and how does that number move?
test server is offline at the moment; the last sighting was 21 days 13 hours ago.
How does test server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts test server at #13,711, among the top 62% of all ranked servers.
Rules and settings
How is test server configured, and what rules apply?
Nothing about gather rate is given in the name of test server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on test server?
The map on test server is procedural and the game generates it.
Join
How do you connect to test server?
To connect, start Rust and enter client.connect 129.222.135.222:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.