Server profile
Test server
Offline, with 0 of 120 players on; ranked #15,443 of every public Rust server, the top 71%. It last wiped 208d ago.
Offline 129.101.124.193:28015 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Test server wipe, and how often?
The record of Test server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 208 days 6 hours ago.
Server
Which Rust version is Test server on?
Rust network protocol 2345 on Windows is what Test server runs. You can only join if your game is on the same protocol; Steam handles that update.
Has Test server stayed online, and is it up now?
Offline at the moment, Test server was last seen 16 days 23 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 12 October 2026.
In which location does Test server sit?
There is no region published for Test server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 129.101.124.193:28015 is where it answers.
Server tags
Which meanings sit behind the tags on Test server?
When the game's server browser reads Test server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp120 (Max players): It holds 120 slots; v2345 (Protocol): Your game must run the same version to join: the protocol is 2345; ptrak (Networking): The network layer is RakNet, Rust's standard; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): Plugins or settings alter the game, so it is filed under Modded; hcee54154 (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust; stok (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Test server?
Test server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded.
Player counts
How many players are on Test server right now, and how does that number move?
The last time Test server was seen online was 16 days 23 hours ago, and it is offline now.
Where does Test server sit in the rankings?
Player hours over seven days put Test server at #15,443, within the top 71% of the ranked field.
Rules and settings
What are the settings and rules for Test server?
Nothing about gather rate is given in the name of Test server. No group limit is published. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. VAC is off: Valve's anti-cheat is not active.
Which map is live on Test server?
The game generates the map on Test server, which is procedural.
Connecting
How can you get onto Test server?
To connect, start Rust and enter client.connect 129.101.124.193:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.