Server profile
ServerName
Offline, with 0 of 2 players on; ranked #15,102 of every public Rust server, the top 70%. It last wiped 16d ago.
Offline 128.71.193.132:28015 checked 12d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does ServerName wipe?
The record of ServerName's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 16 days 19 hours ago.
Server details
On what version does ServerName currently run?
The Rust build is network protocol 2634 and build 167781, running on Windows, for ServerName. The same protocol is required to join, and Steam takes care of updating it.
How reliable is ServerName, and is it up at the moment?
ServerName is offline at the moment; the last time it was seen was 12 days 21 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 16 October 2026 is when Rust Insights first saw it.
In which location does ServerName sit?
No region is published by ServerName. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 128.71.193.132:28015.
Tags
How should you read the tags listed for ServerName?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what ServerName publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does ServerName appear?
These Rust Insights lists include ServerName: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of ServerName look like?
The last time ServerName was seen online was 12 days 21 hours ago, and it is offline now.
How does ServerName compare with other Rust servers in the ranking?
On player hours for the last seven days, ServerName sits at #15,102, inside the top 70% of ranked servers.
Rules and settings
What are the settings and rules for ServerName?
No gather rate appears in the name of ServerName. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on ServerName?
A procedural map, generated by the game, is what ServerName runs.
Join
How can you get onto ServerName?
Type client.connect 128.71.193.132:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.