Server profile
DuckGang
Online, with 0 of 50 players on; ranked #15,349 of every public Rust server, the top 69%. It last wiped 27d ago.
Online 128.0.114.99:10600 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does DuckGang wipe?
The record of DuckGang's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 27 days 9 hours have passed since its current world was created.
About the server
How well does DuckGang perform?
Average server fps over the last 48 hours was 10, with a floor of 5. Buildings, deployables and the rest took the entity count as high as 15,446. The highest memory figure was 1,054 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on DuckGang?
Running on Windows, DuckGang is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Has DuckGang stayed online, and is it up now?
DuckGang is currently reachable and online. The uptime it reports puts the last restart at about 22 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 7 October 2026 is when Rust Insights first saw it.
Where does DuckGang run from?
A region is not published by DuckGang. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 128.0.114.99:10600.
Server tags
How should you read the tags listed for DuckGang?
These tags come from DuckGang and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature DuckGang?
The Rust Insights lists that carry DuckGang are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on DuckGang right now?
Of its 50 slots, DuckGang currently has 0 filled. Across the past week the mean was 0 players.
Where does DuckGang sit in the rankings?
Player hours over seven days put DuckGang at #15,349, within the top 69% of the ranked field.
Settings and rules
What are the settings and rules for DuckGang?
The name of DuckGang does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on DuckGang?
DuckGang runs a procedural map of size 2,000 with seed 6738, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
What is the way to join DuckGang?
Type client.connect 128.0.114.99:10600 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.
