Server profile
Super Lino Max Development Server
Offline, with 1 of 5 players on; ranked #13,288 of every public Rust server. It last wiped 44d ago.
Offline 126.218.13.17:28015 checked 41d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does Super Lino Max Development Server wipe, and how often?
Its rhythm cannot be read yet: Super Lino Max Development Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 44 days 16 hours ago.
Server
On what version does Super Lino Max Development Server currently run?
The Rust build is network protocol 2633 and build 163794, running on Windows, for Super Lino Max Development Server. The same protocol is required to join, and Steam takes care of updating it.
Has Super Lino Max Development Server stayed online, and is it up now?
Offline at the moment, Super Lino Max Development Server was last seen 41 days 16 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 14 September 2026.
What location is listed for Super Lino Max Development Server?
There is no region published for Super Lino Max Development Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 126.218.13.17:28015 is where it answers.
Tags
Which meanings sit behind the tags on Super Lino Max Development Server?
These tags come from Super Lino Max Development Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Super Lino Max Development Server turn up among the Rust Insights lists and filters?
Super Lino Max Development Server appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Super Lino Max Development Server right now?
The last time Super Lino Max Development Server was seen online was 41 days 16 hours ago, and it is offline now.
Where does Super Lino Max Development Server sit in the rankings?
On player hours for the last seven days, Super Lino Max Development Server sits at #13,288, inside the top – of ranked servers.
Rules and settings
What are the settings and rules for Super Lino Max Development Server?
Nothing about gather rate is given in the name of Super Lino Max Development Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on Super Lino Max Development Server?
The game generates the map on Super Lino Max Development Server, which is procedural.
Join
What is the way to join Super Lino Max Development Server?
Open the console with F1 in Rust and enter client.connect 126.218.13.17:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.