Server profile
Build-Server
Offline, with 0 of 20 players on; ranked #15,344 of every public Rust server, the top 69%. It last wiped 4d ago.
Offline 125.79.1.108:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Build-Server wipe, and on which day?
Too few wipes are on record for Build-Server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 4 days 8 hours have passed since its current world was created.
About the server
On what version does Build-Server currently run?
The Rust build is network protocol 2635 and build 168909, running on Windows, for Build-Server. The same protocol is required to join, and Steam takes care of updating it.
Has Build-Server stayed online, and is it up now?
Build-Server is offline at the moment; the last time it was seen was 3 days 23 hours ago. The last 3 full days gave 0 of 72 hours up, or 0% of the time. Rust Insights first logged this server on 25 October 2026.
What location is listed for Build-Server?
No region is published by Build-Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 125.79.1.108:28015.
Lists and tags
How should you read the tags listed for Build-Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): The slot count is 20; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^p (PvE): The world is the threat here, since players do not fight one another are what Build-Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Build-Server appear?
These Rust Insights lists include Build-Server: Best Rust community servers, Rust build and creative servers and Rust PvE servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How many players are on Build-Server right now, and how does that number move?
The last time Build-Server was seen online was 3 days 23 hours ago, and it is offline now. A seven-day average of 0 players puts the last week in context.
Where does Build-Server sit in the rankings?
Player hours over seven days put Build-Server at #15,344, within the top 69% of the ranked field.
Settings and rules
How is Build-Server configured, and what rules apply?
The name of Build-Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
Which map is live on Build-Server?
The game generates the map on Build-Server, which is procedural.
Connecting
How can you get onto Build-Server?
To connect, start Rust and enter client.connect 125.79.1.108:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.