Server profile
gitsync-carbon
Offline, with 0 of 2 players on; ranked #15,264 of every public Rust server, the top 69%. It last wiped 26d ago.
Offline 125.236.230.198:29025 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does gitsync-carbon wipe, and how often?
The record of gitsync-carbon's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 26 days 4 hours ago.
Server details
On what version does gitsync-carbon currently run?
Rust network protocol 2634 and build 166652 on Linux is what gitsync-carbon runs. Joining needs your game on the same protocol, which Steam updates for you.
Has gitsync-carbon stayed online, and is it up now?
The last sighting of gitsync-carbon was 4 days 22 hours ago, and it is offline at present. It spent 1 of the last 7 full days' 168 hours up, 1% of the time. On 4 October 2026 is when Rust Insights first saw it.
What location is listed for gitsync-carbon?
No region is published by gitsync-carbon. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 125.236.230.198:29025.
Tags
How should you read the tags listed for gitsync-carbon?
When the game's server browser reads gitsync-carbon, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does gitsync-carbon turn up among the Rust Insights lists and filters?
gitsync-carbon appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How many players are on gitsync-carbon right now, and how does that number move?
The last time gitsync-carbon was seen online was 4 days 22 hours ago, and it is offline now. Across the past week the mean was 0 players.
How does gitsync-carbon compare with other Rust servers in the ranking?
Player hours over seven days put gitsync-carbon at #15,264, within the top 69% of the ranked field.
Rules and settings
What settings and rules apply on gitsync-carbon?
Nothing about gather rate is given in the name of gitsync-carbon. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on gitsync-carbon?
The map on gitsync-carbon is procedural and the game generates it.
Join
How do you connect to gitsync-carbon?
Open the console with F1 in Rust and enter client.connect 125.236.230.198:29025. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.