Server profile
gitsync-carbon
Offline, with 0 of 2 players on; ranked #15,986 of every public Rust server, the top 71%. It last wiped 25d ago.
Offline 125.236.230.198:28025 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does gitsync-carbon wipe, and on which day?
Its rhythm cannot be read yet: gitsync-carbon has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 25 days 22 hours ago.
Server
Which Rust version is gitsync-carbon on?
Running on Linux, gitsync-carbon is on Rust network protocol 2634 and build 166652. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for gitsync-carbon, and is it online?
Offline at the moment, gitsync-carbon was last seen 25 days 17 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 3 October 2026 is when Rust Insights first saw it.
Where does gitsync-carbon run from?
No region is published by gitsync-carbon. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 125.236.230.198:28025.
Lists and tags
Which meanings sit behind the tags on gitsync-carbon?
These tags come from gitsync-carbon and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): It holds 2 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature gitsync-carbon?
These Rust Insights lists include gitsync-carbon: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
What does the population of gitsync-carbon look like?
gitsync-carbon is offline at the moment; the last sighting was 25 days 17 hours ago.
Where does gitsync-carbon sit in the rankings?
The player-hours ranking for the last seven days puts gitsync-carbon at #15,986, among the top 71% of all ranked servers.
Map and rules
What are the settings and rules for gitsync-carbon?
Nothing about gather rate is given in the name of gitsync-carbon. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on gitsync-carbon?
The map on gitsync-carbon is procedural and the game generates it.
Join
How do you connect to gitsync-carbon?
Type client.connect 125.236.230.198:28025 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.