Server profile
gitsync-oxide
Offline, with 0 of 2 players on; ranked #15,986 of every public Rust server, the top 71%. It last wiped 26d ago.
Offline 125.236.230.198:28015 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does gitsync-oxide wipe, and on which day?
Its rhythm cannot be read yet: gitsync-oxide has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 26 days 1 hours ago.
Server
On what version does gitsync-oxide currently run?
Running on Linux, gitsync-oxide is on Rust network protocol 2634 and build 166652. You can only join if your game is on the same protocol; Steam handles that update.
Has gitsync-oxide stayed online, and is it up now?
gitsync-oxide is offline at the moment; the last time it was seen was 25 days 20 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 3 October 2026.
In which location does gitsync-oxide sit?
A region is not published by gitsync-oxide. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 125.236.230.198:28015.
Server tags
How should you read the tags listed for gitsync-oxide?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what gitsync-oxide publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does gitsync-oxide turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry gitsync-oxide are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on gitsync-oxide right now, and how does that number move?
gitsync-oxide is offline at the moment; the last sighting was 25 days 20 hours ago.
How does gitsync-oxide compare with other Rust servers in the ranking?
On player hours for the last seven days, gitsync-oxide sits at #15,986, inside the top 71% of ranked servers.
Rules and settings
What settings and rules apply on gitsync-oxide?
No gather rate appears in the name of gitsync-oxide. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on gitsync-oxide?
The game generates the map on gitsync-oxide, which is procedural.
Connecting
How do you connect to gitsync-oxide?
To connect, start Rust and enter client.connect 125.236.230.198:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.