Server profile
MCSM WebRCON Test
Offline, with 0 of 1 players on; ranked #16,001 of every public Rust server, the top 71%. It last wiped 23d ago.
Offline 125.228.85.52:28015 checked 23d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does MCSM WebRCON Test wipe, and on which day?
Its rhythm cannot be read yet: MCSM WebRCON Test has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 23 days 19 hours ago.
Server
On what version does MCSM WebRCON Test currently run?
Rust network protocol 2633 and build 165217 on Linux is what MCSM WebRCON Test runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for MCSM WebRCON Test, and is it online?
The last sighting of MCSM WebRCON Test was 23 days 19 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 4 October 2026.
What location is listed for MCSM WebRCON Test?
There is no region published for MCSM WebRCON Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 125.228.85.52:28015.
Tags
How should you read the tags listed for MCSM WebRCON Test?
These tags come from MCSM WebRCON Test and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does MCSM WebRCON Test appear?
The Rust Insights lists that carry MCSM WebRCON Test are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of MCSM WebRCON Test look like?
The last time MCSM WebRCON Test was seen online was 23 days 19 hours ago, and it is offline now.
How does MCSM WebRCON Test compare with other Rust servers in the ranking?
On player hours for the last seven days, MCSM WebRCON Test sits at #16,001, inside the top 71% of ranked servers.
Rules and settings
What are the settings and rules for MCSM WebRCON Test?
No gather rate appears in the name of MCSM WebRCON Test. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on MCSM WebRCON Test?
The map on MCSM WebRCON Test is procedural and the game generates it.
How to join
How do you connect to MCSM WebRCON Test?
To connect, start Rust and enter client.connect 125.228.85.52:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.