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Rust Insights

Server profile

my5local

Offline, with 1 of 5 players on; ranked #6,369 of every public Rust server, the top 29%. It last wiped 1d ago.

Filed under moddedoxide
Launch Rust and join
1/ 5 players now 20% full
17-day averagepeak 1
#6,369ranktop 29%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.250.50.75105:0007:0009:0010:0014:0016:00Wiped Tue 27 Oct, 06:17 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 29% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.2 days usual gap between real wipes
25% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 25 OctWed 21 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 06:17 UTC1d ago – – running 1
Sun 25 Oct, 13:26 UTC3d ago 1 – 1.7 days 0
Wed 21 Oct, 08:55 UTC7d ago 1 held half 4.2 days 0
Mon 12 Oct, 10:12 UTC16d ago 1 held half 8.9 days 1
Sat 10 Oct, 05:59 UTC18d ago 1 held half 2.2 days 1
Fri 9 Oct, 20:59 UTC19d ago 1 – 0.4 days 0
Wed 7 Oct, 13:47 UTC21d ago 1 held half 2.3 days 1
Mon 5 Oct, 21:02 UTC23d ago 1 – 1.7 days 1
Sat 3 Oct, 03:54 UTC26d ago 1 held half 2.7 days 1
Fri 2 Oct, 18:31 UTC26d ago 1 – 0.4 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 153 on average33/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average52/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average2/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average3/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What does my5local look like once wipe day arrives?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 27 hours after it started. Half the peak held until the next wipe in 100% of its recent wipes.

How often does my5local wipe, and on which day?

There is no next wipe to predict: my5local wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 46 hours ago.

Server

Which Rust version is my5local on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for my5local. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for my5local, and is it online?

my5local is offline at the moment; the last time it was seen was 12 hours ago. The last 7 full days gave 35 of 168 hours up, or 21% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for my5local?

A region is not published by my5local. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 124.209.153.233:28015.

Tags

What is meant by each tag on my5local?

These tags come from my5local and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does my5local turn up among the Rust Insights lists and filters?

my5local appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population history

How many players are on my5local right now?

my5local was last seen 12 hours ago and is offline right now. A weekly average of 1 players goes with a peak of 1. The busiest point of the last 48 hours fell at 07:00 UTC, averaging 1 players.

How does my5local compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts my5local at #6,369, among the top 29% of all ranked servers.

Map and rules

How is my5local configured, and what rules apply?

Nothing about gather rate is given in the name of my5local. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

What is the map on my5local?

The map on my5local is procedural and the game generates it.

Connecting

What is the way to join my5local?

Type client.connect 124.209.153.233:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players It holds 5 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.