Skip to the story

Live edition58,097 playing on 11,747 servers

Rust Insights

Server profile

TestServer

Offline, with 1 of 10 players on; ranked #11,809 of every public Rust server, the top 53%. It last wiped 4d ago.

Filed under moddedoxide
Launch Rust and join
1/ 10 players now 10% full
17-day averagepeak 1
#11,809ranktop 53%
4d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k6 Oct9 Oct13 Oct20 Oct24 Oct27 Oct

Note: Top 53% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.3 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctSun 18 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 03:20 UTC4d ago 1 – running 1
Sun 18 Oct, 12:50 UTC9d ago 1 – 4.6 days 0
Tue 6 Oct, 13:06 UTC21d ago 1 – 12 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 163 on average63/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average129/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average75/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average18/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average67/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average15/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

On TestServer, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. 1 hours after the latest wipe, the crowd peaked.

On what schedule does TestServer wipe?

There is no next wipe to predict: TestServer wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 4 days 19 hours ago.

Server

Which Rust version is TestServer on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for TestServer. You can only join if your game is on the same protocol; Steam handles that update.

Has TestServer stayed online, and is it up now?

TestServer is offline at the moment; the last time it was seen was 4 days 18 hours ago. The last 7 full days gave 3 of 168 hours up, or 2% of the time. The first record Rust Insights has of it is 6 October 2026.

In which location does TestServer sit?

A region is not published by TestServer. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 124.170.92.249:28015.

Lists and tags

Which meanings sit behind the tags on TestServer?

These tags come from TestServer and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts32 (Group limit): No team may exceed 32 players; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature TestServer?

TestServer appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

What does the population of TestServer look like?

The last time TestServer was seen online was 4 days 18 hours ago, and it is offline now. A weekly average of 1 players goes with a peak of 1.

How does TestServer compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts TestServer at #11,809, among the top 53% of all ranked servers.

Settings and rules

What are the settings and rules for TestServer?

The name of TestServer does not state a gather rate. The group cap stands at 32 players. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

Connecting

What is the way to join TestServer?

To connect, start Rust and enter client.connect 124.170.92.249:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts32,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 slots.
ts32
Group limit No team may exceed 32 players.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.